mlsanityData to 14 Oct 2026

WM-R1: Training GUI Agents to Reason and leverage World Models with Reinforcement Learning

arXiv 2608.27508 ↗First posted 27 Aug 2026cs.AIcited by 0

On the map: World models → World model security and GUI agents

also in 2 more
Abstract (arXiv)

GUI agents trained with reinforcement learning (RL) have showcased strong environment learning capabilities on mobile platforms. However, RL typically demands extensive real-environment interactions, leading to high resource costs and instability, especially in GUI scenarios. To address these, we propose WM-R1, the first reinforcement learning framework that trains mobile GUI agents with world models instead of real environments. Specifically, world models serve as the source of state transitions during all rollouts, replacing the real Android environment within the training loop. WM-R1 also embeds world models directly into the thinking process, enabling agents to reason about the consequences of candidate actions before committing to the final action. Crucially, WM-R1 eliminates the need for real-environment interaction, supports massively parallelized and step-level granularized trajectory generation grounded in world models, and introduces a multi-dimensional rule-based reward that jointly optimizes task success, trajectory efficiency, and world model utilization. For efficient training, we curate a high-quality dataset of 2000 challenging tasks. Experiments on Android mobile benchmarks demonstrate that WM-R1-trained agents significantly outperform GRPO-only baselines and inference-time simulation methods. Code is available at https://github.com/genalyu/WM-R1 .

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Placed in World model security and GUI agents, one of 11 directions in World models. Builds on 35 of its 52 references that are in the map. First posted on arXiv 27 Aug 2026.

Builds on

35 of 52 references.

Closest ancestors · 3

Same direction, newest first

  1. 2026Code2World: A GUI World Model via Renderable Code Generation10 Feb
  2. 2026MobileDreamer: Generative Sketch World Model for GUI Agent7 Jan
  3. 2025ViMo: A Generative Visual GUI World Model for App Agents15 Apr

Other references · 32

  1. 2017Proximal Policy Optimization Algorithmscited by 15,215
  2. 2024DeepSeekMath: Pushing the Limits of Mathematical Reasoning in Open Language Modelscited by 9,379
  3. 2022ReAct: Synergizing Reasoning and Acting in Language Modelscited by 8,695
  4. 2025DeepSeek-R1: Incentivizing Reasoning Capability in LLMs via Reinforcement Learningcited by 6,330
  5. 2025Qwen2.5-VL Technical Reportcited by 5,587
  6. 2025Qwen3-VL Technical Reportcited by 2,793
  7. 2018World Modelscited by 1,513
  8. 2025Vision-R1: Incentivizing Reasoning Capability in Multimodal Large Language Modelscited by 665
  9. 2025UI-TARS: Pioneering Automated GUI Interaction with Native Agentscited by 610
  10. 2025GUI-R1 : A Generalist R1-Style Vision-Language Action Model For GUI Agentscited by 244
  11. 2025UI-TARS-2 Technical Report: Advancing GUI Agent with Multi-Turn Reinforcement Learningcited by 215
  12. 2025Mobile-Agent-v3: Fundamental Agents for GUI Automationcited by 190
20 more
  1. 2025UI-R1: Enhancing Efficient Action Prediction of GUI Agents by Reinforcement Learningcited by 168
  2. 2024Is Your LLM Secretly a World Model of the Internet? Model-Based Planning for Web Agentscited by 154
  3. 2025InfiGUI-R1: Advancing Multimodal GUI Agents from Reactive Actors to Deliberative Reasonerscited by 140
  4. 2024GUI Agents with Foundation Models: A Comprehensive Surveycited by 111
  5. 2025MAI-UI Technical Report: Real-World Centric Foundation GUI Agentscited by 91
  6. 2025Enhancing Visual Grounding for GUI Agents via Self-Evolutionary Reinforcement Learningcited by 81
  7. 2025ARPO:End-to-End Policy Optimization for GUI Agents with Experience Replaycited by 77
  8. 2025A Comprehensive Survey on World Models for Embodied AIcited by 68
  9. 2025A Survey on (M)LLM-Based GUI Agentscited by 62
  10. 2025Simulating Environments with Reasoning Models for Agent Trainingcited by 57
  11. 2025MobileGUI-RL: Advancing Mobile GUI Agent through Reinforcement Learning in Online Environmentcited by 52
  12. 2025Reinforced MLLM: A Survey on RL-Based Reasoning in Multimodal Large Language Modelscited by 44
  13. 2025MobileRL: Online Agentic Reinforcement Learning for Mobile GUI Agentscited by 43
  14. 2025Efficient Multi-turn RL for GUI Agents via Decoupled Training and Adaptive Data Curationcited by 26
  15. 2025Efficient Agent Training for Computer Usecited by 18
  16. 2025LLMs as Scalable, General-Purpose Simulators For Evolving Digital Agent Trainingcited by 18
  17. 2025Perception Before Reasoning: Two-Stage Reinforcement Learning for Visual Reasoning in Vision-Language Modelscited by 17
  18. 2026GUI-Libra: Training Native GUI Agents to Reason and Act with Action-aware Supervision and Partially Verifiable RLcited by 16
  19. 2025General Agentic Planning Through Simulative Reasoning with World Modelscited by 13
  20. 2025CRAFT-GUI: Curriculum-Reinforced Agent For GUI Taskscited by 6

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  2. 2026GSAR: Goal-State-Anchor Rewards for Mobile GUI Agents with Self-Evolving Data Synthesis
  3. 2026UI-Mem: Self-Evolving Experience Memory for Online Reinforcement Learning in Mobile GUI Agents
  4. 2025Mobile-R1: Towards Interactive Capability for VLM-Based Mobile Agent via Systematic Training
  5. 2025AgentCPM-GUI: Building Mobile-Use Agents with Reinforcement Fine-Tuning
  6. 2026GUI-CC: Benchmarking Contextual Consistency of GUI World Models as Agent Environments
  7. 2025VEM: Environment-Free Exploration for Training GUI Agent with Value Environment Model
  8. 2026Policy and World Modeling Co-Training for Language Agents