mlsanityData to 14 Oct 2026

Micro-splatting: Multistage Isotropy-informed Covariance Regularization Optimization for High-Fidelity 3D Gaussian Splatting

arXiv 2504.05740 ↗First posted 8 Apr 2025cs.GR cs.CVcited by 4

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Abstract (arXiv)

High-fidelity 3D Gaussian Splatting methods excel at capturing fine textures but often overlook model compactness, resulting in massive splat counts, bloated memory, long training, and complex post-processing. We present Micro-Splatting: Two-Stage Adaptive Growth and Refinement, a unified, in-training pipeline that preserves visual detail while drastically reducing model complexity without any post-processing or auxiliary neural modules. In Stage I (Growth), we introduce a trace-based covariance regularization to maintain near-isotropic Gaussians, mitigating low-pass filtering in high-frequency regions and improving spherical-harmonic color fitting. We then apply gradient-guided adaptive densification that subdivides splats only in visually complex regions, leaving smooth areas sparse. In Stage II (Refinement), we prune low-impact splats using a simple opacity-scale importance score and merge redundant neighbors via lightweight spatial and feature thresholds, producing a lean yet detail-rich model. On four object-centric benchmarks, Micro-Splatting reduces splat count and model size by up to 60% and shortens training by 20%, while matching or surpassing state-of-the-art PSNR, SSIM, and LPIPS in real-time rendering. These results demonstrate that Micro-Splatting delivers both compactness and high fidelity in a single, efficient, end-to-end framework.

Key facts. Cited by 4 papers in the map (data through 14 Oct 2026). Builds on 5 of its 16 references that are in the map. First posted on arXiv 8 Apr 2025.

Builds on

5 of 16 references.

References · 5

  1. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
  2. 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,723
  3. 2021Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fieldscited by 2,032
  4. 2024Recent Advances in 3D Gaussian Splattingcited by 131
  5. 2024Spec-Gaussian: Anisotropic View-Dependent Appearance for 3D Gaussian Splattingcited by 74

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2026: 4.

4 papers.