mlsanityData to 14 Oct 2026

Shape and Texture Recognition in Large Vision-Language Models

arXiv 2503.23062 ↗First posted 29 Mar 2025cs.CVcited by 3

On the map: Multimodal LLMs / vision-language models → VLM benchmarks and visual reasoning

Abstract (arXiv)

Shapes and textures are the basic building blocks of visual perception. The ability to identify shapes regardless of orientation, texture, or context, and to recognize textures and materials independently of their associated objects, is essential for a general visual understanding of the world. This work introduces the Large Shapes and Textures dataset (LAS&T), a giant collection of highly diverse shapes and textures, created by unsupervised extraction of patterns from natural images. This dataset is used to benchmark how effectively leading Large Vision-Language Models (LVLM/VLM) recognize and represent shapes, textures, and materials in 2D and 3D scenes. For shape recognition, we test the models' ability to match images of identical shapes that differ in orientation, texture, color, or environment. Our results show that the shape-recognition capabilities of LVLMs remain well below human performance, especially when multiple transformations are applied. LVLMs rely predominantly on high-level and semantic features and struggle with abstract shapes lacking class associations. For texture and material recognition, we evaluated the models' ability to identify images with identical textures and materials across different objects and environments. Interestingly, leading LVLMs approach human-level performance in recognizing materials in 3D scenes, yet substantially underperform humans when identifying simpler, more abstract 2D textures and shapes. These results are consistent across a wide range of leading LVLMs (GPT/Gemini/LLama/Qwen) and foundation vision models (DINO/CLIP), exposing major deficiencies in the ability of VLMs to extract low-level visual features. In contrast, humans and simple nets trained directly for these tasks achieve high accuracy. The LAS&T dataset, featuring over 700,000 images for 2D/3D shape and textures recognition and retrieval, is freely available.

Key facts. Cited by 3 papers in the map (data through 14 Oct 2026). Placed in VLM benchmarks and visual reasoning, one of 16 directions in Multimodal LLMs / vision-language models. Builds on 36 of its 72 references that are in the map. First posted on arXiv 29 Mar 2025.

Builds on

36 of 72 references.

Closest ancestors · 6

Same direction, newest first

  1. 2024Do large language vision models understand 3D shapes?14 Dec
  2. 2024VHELM: A Holistic Evaluation of Vision Language Models9 Oct
  3. 2023MathVista: Evaluating Mathematical Reasoning of Foundation Models in Visual Contexts3 Oct
  4. 2023Vision-Language Models for Vision Tasks: A Survey3 Apr
  5. 2022VL-CheckList: Evaluating Pre-trained Vision-Language Models with Objects, Attributes and Relations1 Jul
  6. 2022Flamingo: a Visual Language Model for Few-Shot Learning29 Apr

Other references · 30

  1. 2023GPT-4 Technical Reportcited by 18,396
  2. 2014Microsoft COCO: Common Objects in Contextcited by 17,608
  3. 2023Segment Anythingcited by 8,234
  4. 2023DINOv2: Learning Robust Visual Features without Supervisioncited by 7,974
  5. 2025DeepSeek-R1: Incentivizing Reasoning Capability in LLMs via Reinforcement Learningcited by 6,330
  6. 2023BLIP-2: Bootstrapping Language-Image Pre-training with Frozen Image Encoders and Large Language Modelscited by 6,137
  7. 2025Qwen2.5-VL Technical Reportcited by 5,587
  8. 2024Gemini 1.5: Unlocking multimodal understanding across millions of tokens of contextcited by 3,224
  9. 2013Describing Textures in the Wildcited by 2,125
  10. 2021LAION-400M: Open Dataset of CLIP-Filtered 400 Million Image-Text Pairscited by 1,555
  11. 2025Janus-Pro: Unified Multimodal Understanding and Generation with Data and Model Scalingcited by 812
  12. 2023Objaverse-XL: A Universe of 10M+ 3D Objectscited by 774
18 more
  1. 2024DeepSeek-VL: Towards Real-World Vision-Language Understandingcited by 733
  2. 2024BLINK: Multimodal Large Language Models Can See but Not Perceivecited by 550
  3. 2018Pix3D: Dataset and Methods for Single-Image 3D Shape Modelingcited by 218
  4. 2023LVLM-eHub: A Comprehensive Evaluation Benchmark for Large Vision-Language Modelscited by 217
  5. 2023Infinite Photorealistic Worlds using Procedural Generationcited by 147
  6. 2015A Large-Scale Car Dataset for Fine-Grained Categorization and Verificationcited by 130
  7. 2019Synthetic Data for Deep Learningcited by 113
  8. 2024ARC Prize 2024: Technical Reportcited by 104
  9. 2014Material Recognition in the Wild with the Materials in Context Databasecited by 79
  10. 2018Triplet-Center Loss for Multi-View 3D Object Retrievalcited by 69
  11. 2022Unsupervised Deep Multi-Shape Matchingcited by 39
  12. 2024VisOnlyQA: Large Vision Language Models Still Struggle with Visual Perception of Geometric Informationcited by 39
  13. 2022A Dense Material Segmentation Dataset for Indoor and Outdoor Scene Parsingcited by 23
  14. 2019A Similarity Measure for Material Appearancecited by 19
  15. 2025Forgotten Polygons: Multimodal Large Language Models are Shape-Blindcited by 16
  16. 2020Hard Example Generation by Texture Synthesis for Cross-domain Shape Similarity Learningcited by 8
  17. 2022One-shot recognition of any material anywhere using contrastive learning with physics-based renderingcited by 5
  18. 2024Vastextures: Vast repository of textures and PBR materials extracted from real-world images using unsupervised methodscited by 3

Built on by

Cited by year (2026 to 14 Oct)

Citing papers per year: 2025: 2; 2026: 1.

3 papers.

Similar, not cited

Close in wording, no citation either way

  1. 2024Hidden in Plain Sight: Evaluating Abstract Shape Recognition in Vision-Language Models
  2. 2026Texture Representations in Deep Vision Models: Comparing CNNs, Vision Transformers, and Human Perception
  3. 2023Visual Data-Type Understanding does not emerge from Scaling Vision-Language Models
  4. 2026BareBones: Benchmarking Zero-Shot Geometric Comprehension in VLMs
  5. 2022When and why vision-language models behave like bags-of-words, and what to do about it?
  6. 2026GLASS: Graph and Vision-Language Assisted Semantic Shape Correspondence
  7. 2025Benchmarking Large Vision-Language Models on Fine-Grained Image Tasks: A Comprehensive Evaluation
  8. 2026Learning a Maximum Entropy Model for Visual Textures using Diffusion