Multi-Object Sketch Animation by Scene Decomposition and Motion Planning
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Abstract (arXiv)
Sketch animation, which brings static sketches to life by generating dynamic video sequences, has found widespread applications in GIF design, cartoon production, and daily entertainment. While current methods for sketch animation perform well in single-object sketch animation, they struggle in multi-object scenarios. By analyzing their failures, we identify two major challenges of transitioning from single-object to multi-object sketch animation: object-aware motion modeling and complex motion optimization. For multi-object sketch animation, we propose MoSketch based on iterative optimization through Score Distillation Sampling (SDS) and thus animating a multi-object sketch in a training-data free manner. To tackle the two challenges in a divide-and-conquer strategy, MoSketch has four novel modules, i.e., LLM-based scene decomposition, LLM-based motion planning, multi-grained motion refinement, and compositional SDS. Extensive qualitative and quantitative experiments demonstrate the superiority of our method over existing sketch animation approaches. MoSketch takes a pioneering step towards multi-object sketch animation, opening new avenues for future research and applications.
Key facts. Cited by 4 papers in the map (data through 14 Oct 2026). Builds on 35 of its 51 references that are in the map. First posted on arXiv 25 Mar 2025.
Builds on
35 of 51 references.
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23 more
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Built on by
Citing papers per year: 2025: 1; 2026: 3.
4 papers.
- 2026Render-in-the-Loop: Vector Graphics Generation via Visual Self-Feedbackcited by 12
- 2026VAnim: Rendering-Aware Sparse State Modeling for Structure-Preserving Vector Animationcited by 6
- 2026Sketch2Motion: Text-driven 2D Sketch to 3D Animation via Diffusion-guided Skeleton Optimizationcited by 1
- 2025Vector sketch animation generation with differentiable motion trajectoriescited by 0
- 2026Sketch2Motion: Text-driven 2D Sketch to 3D Animation via Diffusion-guided Skeleton Optimization27 May 2026
- 2026VAnim: Rendering-Aware Sparse State Modeling for Structure-Preserving Vector Animation2 May 2026
- 2026Render-in-the-Loop: Vector Graphics Generation via Visual Self-Feedback22 Apr 2026
- 2025Vector sketch animation generation with differentiable motion trajectories30 Sep 2025