mlsanityData to 14 Oct 2026

Integrating Personality into Digital Humans: A Review of LLM-Driven Approaches for Virtual Reality

arXiv 2503.16457 ↗First posted 22 Feb 2025cs.HC cs.AI cs.CLcited by 2

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Abstract (arXiv)

The integration of large language models (LLMs) into virtual reality (VR) environments has opened new pathways for creating more immersive and interactive digital humans. By leveraging the generative capabilities of LLMs alongside multimodal outputs such as facial expressions and gestures, virtual agents can simulate human-like personalities and emotions, fostering richer and more engaging user experiences. This paper provides a comprehensive review of methods for enabling digital humans to adopt nuanced personality traits, exploring approaches such as zero-shot, few-shot, and fine-tuning. Additionally, it highlights the challenges of integrating LLM-driven personality traits into VR, including computational demands, latency issues, and the lack of standardized evaluation frameworks for multimodal interactions. By addressing these gaps, this work lays a foundation for advancing applications in education, therapy, and gaming, while fostering interdisciplinary collaboration to redefine human-computer interaction in VR.

Key facts. Cited by 2 papers in the map (data through 14 Oct 2026). Builds on 77 of its 148 references that are in the map. First posted on arXiv 22 Feb 2025.

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77 of 148 references.

References · 77

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38 more
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