CHOrD: Generation of Collision-Free, House-Scale, and Organized Digital Twins for 3D Indoor Scenes with Controllable Floor Plans and Optimal Layouts
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Abstract (arXiv)
We introduce CHOrD, a novel framework for scalable synthesis of 3D indoor scenes, designed to create house-scale, collision-free, and hierarchically structured indoor digital twins. In contrast to existing methods that directly synthesize the scene layout as a scene graph or object list, CHOrD incorporates a 2D image-based intermediate layout representation, enabling effective prevention of collision artifacts by successfully capturing them as out-of-distribution (OOD) scenarios during generation. Furthermore, unlike existing methods, CHOrD is capable of generating scene layouts that adhere to complex floor plans with multi-modal controls, enabling the creation of coherent, house-wide layouts robust to both geometric and semantic variations in room structures. Additionally, we propose a novel dataset with expanded coverage of household items and room configurations, as well as significantly improved data quality. CHOrD demonstrates state-of-the-art performance on both the 3D-FRONT and our proposed datasets, delivering photorealistic, spatially coherent indoor scene synthesis adaptable to arbitrary floor plan variations.
Key facts. Cited by 10 papers in the map (data through 14 Oct 2026). Builds on 25 of its 41 references that are in the map. First posted on arXiv 15 Mar 2025.
Builds on
25 of 41 references.
References · 25
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13 more
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Citing papers per year: 2025: 4; 2026: 6.
10 papers.
- 2025HSM: Hierarchical Scene Motifs for Multi-Scale Indoor Scene Generationcited by 24
- 2025SemLayoutDiff: Semantic Layout Generation with Diffusion Model for Indoor Scene Synthesiscited by 6
- 2025IL3D: A Large-Scale Indoor Layout Dataset for LLM-Driven 3D Scene Generationcited by 3
- 2026PhyMix: Towards Physically Consistent Single-Image 3D Indoor Scene Generation with Implicit--Explicit Optimizationcited by 2
- 2025Geometry-Editable and Appearance-Preserving Object Compositoncited by 1
- 2026Global Graph-Validated Optimization for VLM-based 3D Indoor Scene Generationcited by 1
- 2026iARCS: Iterative Agentic RL for Controllable 3D Scene Generationcited by 1
- 2026Implicit neural representation of texturescited by 0
- 2026FlatLands: Generative Floormap Completion From a Single Egocentric Viewcited by 0
- 2026HomeWorld: A Unified Floorplan-to-Furnished Framework for Generating Controllable, Densely Interactive Whole-Home Scenescited by 0
- 2026iARCS: Iterative Agentic RL for Controllable 3D Scene Generation6 Aug 2026
- 2026Global Graph-Validated Optimization for VLM-based 3D Indoor Scene Generation4 Aug 2026
- 2026HomeWorld: A Unified Floorplan-to-Furnished Framework for Generating Controllable, Densely Interactive Whole-Home Scenes4 Jun 2026
- 2026PhyMix: Towards Physically Consistent Single-Image 3D Indoor Scene Generation with Implicit--Explicit Optimization11 Apr 2026
- 2026FlatLands: Generative Floormap Completion From a Single Egocentric View16 Mar 2026
- 2026Implicit neural representation of textures2 Feb 2026
- 2025IL3D: A Large-Scale Indoor Layout Dataset for LLM-Driven 3D Scene Generation14 Oct 2025
- 2025SemLayoutDiff: Semantic Layout Generation with Diffusion Model for Indoor Scene Synthesis26 Aug 2025
- 2025Geometry-Editable and Appearance-Preserving Object Compositon27 May 2025
- 2025HSM: Hierarchical Scene Motifs for Multi-Scale Indoor Scene Generation21 Mar 2025