NIL: No-data Imitation Learning by Leveraging Pre-trained Video Diffusion Models
On the map: Diffusion models → Diffusion and flow policies for robotics
Abstract (arXiv)
Acquiring physically plausible motor skills across diverse and unconventional morphologies-including humanoid robots, quadrupeds, and animals-is essential for advancing character simulation and robotics. Traditional methods, such as reinforcement learning (RL) are task- and body-specific, require extensive reward function engineering, and do not generalize well. Imitation learning offers an alternative but relies heavily on high-quality expert demonstrations, which are difficult to obtain for non-human morphologies. Video diffusion models, on the other hand, are capable of generating realistic videos of various morphologies, from humans to ants. Leveraging this capability, we propose a data-independent approach for skill acquisition that learns 3D motor skills from 2D-generated videos, with generalization capability to unconventional and non-human forms. Specifically, we guide the imitation learning process by leveraging vision transformers for video-based comparisons by calculating pair-wise distance between video embeddings. Along with video-encoding distance, we also use a computed similarity between segmented video frames as a guidance reward. We validate our method on locomotion tasks involving unique body configurations. In humanoid robot locomotion tasks, we demonstrate that 'No-data Imitation Learning' (NIL) outperforms baselines trained on 3D motion-capture data. Our results highlight the potential of leveraging generative video models for physically plausible skill learning with diverse morphologies, effectively replacing data collection with data generation for imitation learning.
Key facts. Cited by 5 papers in the map (data through 14 Oct 2026). Placed in Diffusion and flow policies for robotics, one of 14 directions in Diffusion models. Builds on 32 of its 38 references that are in the map. First posted on arXiv 13 Mar 2025.
Builds on
32 of 38 references.
Closest ancestors · 2
Same direction, newest first
- 2024Diffusion-Reward Adversarial Imitation Learning25 May
- 2023Zero-Shot Robotic Manipulation with Pretrained Image-Editing Diffusion Models16 Oct
Other references · 30
- 2020An Image is Worth 16x16 Words: Transformers for Image Recognition at Scalecited by 30,186
- 2020Denoising Diffusion Probabilistic Modelscited by 21,076
- 2022Photorealistic Text-to-Image Diffusion Models with Deep Language Understandingcited by 6,355
- 2023Stable Video Diffusion: Scaling Latent Video Diffusion Models to Large Datasetscited by 2,581
- 2022Video Diffusion Modelscited by 2,305
- 2022Make-A-Video: Text-to-Video Generation without Text-Video Datacited by 1,742
- 2016Concrete Problems in AI Safetycited by 1,642
- 2021Is Space-Time Attention All You Need for Video Understanding?cited by 1,620
- 2021ViViT: A Video Vision Transformercited by 1,620
- 2016Generative Adversarial Imitation Learningcited by 1,597
- 2023VideoMAE V2: Scaling Video Masked Autoencoders with Dual Maskingcited by 528
- 2023Learning Universal Policies via Text-Guided Video Generationcited by 522
18 more
- 2018Behavioral Cloning from Observationcited by 492
- 2023DynamiCrafter: Animating Open-domain Images with Video Diffusion Priorscited by 471
- 2022Masked Autoencoders As Spatiotemporal Learnerscited by 429
- 2023I2VGen-XL: High-Quality Image-to-Video Synthesis via Cascaded Diffusion Modelscited by 350
- 2024VideoMamba: State Space Model for Efficient Video Understandingcited by 328
- 2017One-Shot Imitation Learningcited by 233
- 2024VideoPhy: Evaluating Physical Commonsense for Video Generationcited by 228
- 2023MimicPlay: Long-Horizon Imitation Learning by Watching Human Playcited by 223
- 2021DexMV: Imitation Learning for Dexterous Manipulation from Human Videoscited by 206
- 2018Generative Adversarial Imitation from Observationcited by 184
- 2023Video Language Planningcited by 162
- 2021VidTr: Video Transformer Without Convolutionscited by 112
- 2024Bigger, Regularized, Optimistic: scaling for compute and sample-efficient continuous controlcited by 108
- 2018Variational Discriminator Bottleneck: Improving Imitation Learning, Inverse RL, and GANs by Constraining Information Flowcited by 105
- 2021Learning by Watching: Physical Imitation of Manipulation Skills from Human Videoscited by 87
- 2023LocoMuJoCo: A Comprehensive Imitation Learning Benchmark for Locomotioncited by 33
- 2019DistInit: Learning Video Representations Without a Single Labeled Videocited by 21
- 2024RILe: Reinforced Imitation Learningcited by 1
Built on by
Citing papers per year: 2025: 5.
5 papers.
- 2025Robotic Manipulation by Imitating Generated Videos Without Physical Demonstrationscited by 38
- 2025The Quest for Generalizable Motion Generation: Data, Model, and Evaluationcited by 22
- 2025Dexterous Manipulation through Imitation Learning: A Surveycited by 21
- 2025DanceTogether! Identity-Preserving Multi-Person Interactive Video Generationcited by 13
- 2025DreamPolicy: A Unified World-model Policy for Scalable Humanoid Locomotioncited by 5
- 2025The Quest for Generalizable Motion Generation: Data, Model, and Evaluation30 Oct 2025
- 2025Robotic Manipulation by Imitating Generated Videos Without Physical Demonstrations1 Jul 2025
- 2025DreamPolicy: A Unified World-model Policy for Scalable Humanoid Locomotion24 May 2025
- 2025DanceTogether! Identity-Preserving Multi-Person Interactive Video Generation23 May 2025
- 2025Dexterous Manipulation through Imitation Learning: A Survey4 Apr 2025
Similar, not cited
Close in wording, no citation either way
- 2022Learning and Retrieval from Prior Data for Skill-based Imitation Learning
- 2024Towards Diverse Behaviors: A Benchmark for Imitation Learning with Human Demonstrations
- 20243D Diffusion Policy: Generalizable Visuomotor Policy Learning via Simple 3D Representations
- 2021The Surprising Effectiveness of Representation Learning for Visual Imitation
- 2021Manipulator-Independent Representations for Visual Imitation
- 2026Human-to-Robot Interaction: Learning from Video Demonstration for Robot Imitation
- 2025Using Non-Expert Data to Robustify Imitation Learning via Offline Reinforcement Learning
- 2026Ambient Diffusion Policy: Imitation Learning from Suboptimal Data in Robotics