Multi-thresholding Good Arm Identification with Bandit Feedback
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Abstract (arXiv)
We consider a good arm identification problem in a stochastic bandit setting with multi-objectives, where each arm i ∈ [K] is associated with a distribution Di defined over RM. For each round t, the player pulls an arm it and receives an M-dimensional reward vector sampled according to Dit. The goal is to find, with high probability, an ε-good arm whose expected reward vector is larger than bmxi - ε 1, where bmxi is a predefined threshold vector, and the vector comparison is component-wise. We propose the Multi-Thresholding UCB~(MultiTUCB) algorithm with a sample complexity bound. Our bound matches the existing one in the special case where M=1 and ε=0. The proposed algorithm demonstrates superior performance compared to baseline approaches across synthetic and real datasets.
Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). Builds on 12 of its 26 references that are in the map. First posted on arXiv 13 Mar 2025.
Builds on
12 of 26 references.
References · 12
- 2018Multi-Task Learning as Multi-Objective Optimizationcited by 821
- 2014On the Complexity of Best Arm Identification in Multi-Armed Bandit Modelscited by 286
- 2016Optimal Best Arm Identification with Fixed Confidencecited by 239
- 2016An optimal algorithm for the Thresholding Bandit Problemcited by 62
- 2020Random Hypervolume Scalarizations for Provable Multi-Objective Black Box Optimizationcited by 60
- 2017Good Arm Identification via Bandit Feedbackcited by 30
- 2017Multi-objective Bandits: Optimizing the Generalized Gini Indexcited by 28
- 2022Revisiting Simple Regret: Fast Rates for Returning a Good Armcited by 25
- 2019Multi-Objective Generalized Linear Banditscited by 19
- 2023Adaptive Algorithms for Relaxed Pareto Set Identificationcited by 15
- 2025Sequential Learning of the Pareto Front for Multi-objective Banditscited by 15
- 2017Skyline Identification in Multi-Armed Banditscited by 3
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Citing papers per year: 2026: 1.
1 paper.
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