mlsanityData to 14 Oct 2026

Multi-Objective Generalized Linear Bandits

arXiv 1905.12879 ↗First posted 30 May 2019cs.LG stat.MLcited by 19

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Abstract (arXiv)

In this paper, we study the multi-objective bandits (MOB) problem, where a learner repeatedly selects one arm to play and then receives a reward vector consisting of multiple objectives. MOB has found many real-world applications as varied as online recommendation and network routing. On the other hand, these applications typically contain contextual information that can guide the learning process which, however, is ignored by most of existing work. To utilize this information, we associate each arm with a context vector and assume the reward follows the generalized linear model (GLM). We adopt the notion of Pareto regret to evaluate the learner's performance and develop a novel algorithm for minimizing it. The essential idea is to apply a variant of the online Newton step to estimate model parameters, based on which we utilize the upper confidence bound (UCB) policy to construct an approximation of the Pareto front, and then uniformly at random choose one arm from the approximate Pareto front. Theoretical analysis shows that the proposed algorithm achieves an tilde O(d√T) Pareto regret, where T is the time horizon and d is the dimension of contexts, which matches the optimal result for single objective contextual bandits problem. Numerical experiments demonstrate the effectiveness of our method.

Key facts. Cited by 19 papers in the map (data through 14 Oct 2026). First posted on arXiv 30 May 2019.

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Citing papers per year: 2023: 3; 2024: 5; 2025: 8; 2026: 3.

19 papers.

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  1. 2024Traversing Pareto Optimal Policies: Provably Efficient Multi-Objective Reinforcement Learningcited by 15
  2. 2023Efficient Algorithms for Generalized Linear Bandits with Heavy-tailed Rewardscited by 11
  3. 2023Optimal Scalarizations for Sublinear Hypervolume Regretcited by 7
  4. 2023Learning the Pareto Front Using Bootstrapped Observation Samplescited by 5
  5. 2024Preference-based Pure Explorationcited by 5
  6. 2025Provably Efficient Multi-Objective Bandit Algorithms under Preference-Centric Customizationcited by 5
  7. 2024Demonstration Guided Multi-Objective Reinforcement Learningcited by 2
  8. 2025Best Group Identification in Multi-Objective Banditscited by 2
  9. 2025Bandit Pareto Set Identification in a Multi-Output Linear Modelcited by 2
  10. 2025Thompson Sampling for Multi-Objective Linear Contextual Banditcited by 2
  11. 2024The Digital Transformation in Health: How AI Can Improve the Performance of Health Systemscited by 1
  12. 2025Multi-thresholding Good Arm Identification with Bandit Feedbackcited by 1
7 more
  1. 2025Stochastic Multi-Objective Multi-Armed Bandits: Regret Definition and Algorithmcited by 1
  2. 2025Beyond the Lower Bound: Bridging Regret Minimization and Best Arm Identification in Lexicographic Banditscited by 1
  3. 2025Center-Outward q-Dominance: A Sample-Computable Proxy for Strong Stochastic Dominance in Multi-Objective Optimisationcited by 1
  4. 2024Online Pareto-Optimal Decision-Making for Complex Tasks using Active Inferencecited by 0
  5. 2026Provably Efficient Personalized Multi-Objective Bandits with Proactive Conversational Queriescited by 0
  6. 2026Bayesian Anytime Pareto Set Identification for Multi-Objective Multi-Armed Banditscited by 0
  7. 2026Selective Ensemble Based on Preference-Directed Multi-Objective Banditscited by 0