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Differentially Private Equilibrium Finding in Polymatrix Games

arXiv 2503.09538 ↗First posted 12 Mar 2025cs.GT cs.AI cs.CRcited by 0

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Abstract (arXiv)

We study equilibrium finding in polymatrix games under differential privacy constraints. Prior work in this area fails to achieve both high-accuracy equilibria and a low privacy budget. To better understand the fundamental limitations of differential privacy in games, we show hardness results establishing that no algorithm can simultaneously obtain high accuracy and a vanishing privacy budget as the number of players tends to infinity. This impossibility holds in two regimes: (i) We seek to establish equilibrium approximation guarantees in terms of Euclidean distance to the equilibrium set, and (ii) The adversary has access to all communication channels. We then consider the more realistic setting in which the adversary can access only a bounded number of channels and propose a new distributed algorithm that: recovers strategies with simultaneously vanishing Nash gap (in expected utility, also referred to as exploitability) and privacy budget as the number of players increases. Our approach leverages structural properties of polymatrix games. To our knowledge, this is the first paper that can achieve this in equilibrium computation. Finally, we also provide numerical results to justify our algorithm.

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References · 19

  1. 2019PyTorch: An Imperative Style, High-Performance Deep Learning Librarycited by 20,160
  2. 2019Introduction to Online Convex Optimizationcited by 793
  3. 2019Federated Learning with Differential Privacy: Algorithms and Performance Analysiscited by 528
  4. 2017The Price of Differential Privacy For Online Learningcited by 44
  5. 2022Muffliato: Peer-to-Peer Privacy Amplification for Decentralized Optimization and Averagingcited by 27
  6. 2014Differentially Private Distributed Optimizationcited by 23
  7. 2022Differentially Private SGDA for Minimax Problemscited by 23
  8. 2022Bring Your Own Algorithm for Optimal Differentially Private Stochastic Minimax Optimizationcited by 22
  9. 2021Optimal Algorithms for Differentially Private Stochastic Monotone Variational Inequalities and Saddle-Point Problemscited by 17
  10. 2023Differentially Private Algorithms for the Stochastic Saddle Point Problem with Optimal Rates for the Strong Gapcited by 11
  11. 2015Differentially Private Distributed Convex Optimization via Functional Perturbationcited by 10
  12. 2024Privacy Attacks in Decentralized Learningcited by 8
7 more
  1. 2013Asymptotically Truthful Equilibrium Selection in Large Congestion Gamescited by 5
  2. 2014Privacy and Truthful Equilibrium Selection for Aggregative Gamescited by 5
  3. 2014Computing Approximate Nash Equilibria in Polymatrix Gamescited by 5
  4. 2024A Policy-Gradient Approach to Solving Imperfect-Information Games with Best-Iterate Convergencecited by 5
  5. 2022Differentially-private Distributed Algorithms for Aggregative Games with Guaranteed Convergencecited by 4
  6. 2019On Privatizing Equilibrium Computation in Aggregate Games over Networkscited by 2
  7. 2018Computing the Strategy to Commit to in Polymatrix Games (Extended Version)cited by 1

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