Privacy and Truthful Equilibrium Selection for Aggregative Games
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Abstract (arXiv)
We study a very general class of games --- multi-dimensional aggregative games --- which in particular generalize both anonymous games and weighted congestion games. For any such game that is also large, we solve the equilibrium selection problem in a strong sense. In particular, we give an efficient weak mediator: a mechanism which has only the power to listen to reported types and provide non-binding suggested actions, such that (a) it is an asymptotic Nash equilibrium for every player to truthfully report their type to the mediator, and then follow its suggested action; and (b) that when players do so, they end up coordinating on a particular asymptotic pure strategy Nash equilibrium of the induced complete information game. In fact, truthful reporting is an ex-post Nash equilibrium of the mediated game, so our solution applies even in settings of incomplete information, and even when player types are arbitrary or worst-case (i.e. not drawn from a common prior). We achieve this by giving an efficient differentially private algorithm for computing a Nash equilibrium in such games. The rates of convergence to equilibrium in all of our results are inverse polynomial in the number of players n. We also apply our main results to a multi-dimensional market game. Our results can be viewed as giving, for a rich class of games, a more robust version of the Revelation Principle, in that we work with weaker informational assumptions (no common prior), yet provide a stronger solution concept (ex-post Nash versus Bayes Nash equilibrium). In comparison to previous work, our main conceptual contribution is showing that weak mediators are a game theoretic object that exist in a wide variety of games -- previously, they were only known to exist in traffic routing games.
Key facts. Cited by 5 papers in the map (data through 7 Oct 2026). First posted on arXiv 29 Jul 2014.
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Citing papers per year: 2021: 1; 2022: 0; 2023: 3; 2024: 0; 2025: 1.
5 papers.
- 2021Private Multi-Task Learning: Formulation and Applications to Federated Learningcited by 11
- 2023Unbounded Differentially Private Quantile and Maximum Estimationcited by 6
- 2023Mediated Multi-Agent Reinforcement Learningcited by 4
- 2023Learning across Data Owners with Joint Differential Privacycited by 0
- 2025Differentially Private Equilibrium Finding in Polymatrix Gamescited by 0
- 2025Differentially Private Equilibrium Finding in Polymatrix Games12 Mar 2025
- 2023Mediated Multi-Agent Reinforcement Learning14 Jun 2023
- 2023Learning across Data Owners with Joint Differential Privacy25 May 2023
- 2023Unbounded Differentially Private Quantile and Maximum Estimation2 May 2023
- 2021Private Multi-Task Learning: Formulation and Applications to Federated Learning30 Aug 2021