mlsanityData to 7 Oct 2026

Improving the Effectiveness of Potential-Based Reward Shaping in Reinforcement Learning

arXiv 2502.01307 ↗First posted 3 Feb 2025cs.LGcited by 7

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Abstract (arXiv)

Potential-based reward shaping is commonly used to incorporate prior knowledge of how to solve the task into reinforcement learning because it can formally guarantee policy invariance. As such, the optimal policy and the ordering of policies by their returns are not altered by potential-based reward shaping. In this work, we highlight the dependence of effective potential-based reward shaping on the initial Q-values and external rewards, which determine the agent's ability to exploit the shaping rewards to guide its exploration and achieve increased sample efficiency. We formally derive how a simple linear shift of the potential function can be used to improve the effectiveness of reward shaping without changing the encoded preferences in the potential function, and without having to adjust the initial Q-values, which can be challenging and undesirable in deep reinforcement learning. We show the theoretical limitations of continuous potential functions for correctly assigning positive and negative reward shaping values. We verify our theoretical findings empirically on Gridworld domains with sparse and uninformative reward functions, as well as on the Cart Pole and Mountain Car environments, where we demonstrate the application of our results in deep reinforcement learning.

Key facts. Cited by 7 papers in the map (data through 7 Oct 2026). Builds on 3 of its 18 references that are in the map. First posted on arXiv 3 Feb 2025.

Builds on

3 of 18 references.

References · 3

  1. 2013Playing Atari with Deep Reinforcement Learningcited by 3,211
  2. 2020Shaping Rewards for Reinforcement Learning with Imperfect Demonstrations using Generative Modelscited by 14
  3. 2022Optimistic Curiosity Exploration and Conservative Exploitation with Linear Reward Shapingcited by 6

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2025: 3; 2026: 4.

7 papers.