mlsanityData to 14 Oct 2026

Boundless Socratic Learning with Language Games

arXiv 2411.16905 ↗First posted 25 Nov 2024cs.AI cs.CLcited by 12

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Abstract (arXiv)

An agent trained within a closed system can master any desired capability, as long as the following three conditions hold: (a) it receives sufficiently informative and aligned feedback, (b) its coverage of experience/data is broad enough, and (c) it has sufficient capacity and resource. In this position paper, we justify these conditions, and consider what limitations arise from (a) and (b) in closed systems, when assuming that (c) is not a bottleneck. Considering the special case of agents with matching input and output spaces (namely, language), we argue that such pure recursive self-improvement, dubbed "Socratic learning", can boost performance vastly beyond what is present in its initial data or knowledge, and is only limited by time, as well as gradual misalignment concerns. Furthermore, we propose a constructive framework to implement it, based on the notion of language games.

Key facts. Cited by 12 papers in the map (data through 14 Oct 2026). Builds on 26 of its 58 references that are in the map. First posted on arXiv 25 Nov 2024.

Builds on

26 of 58 references.

References · 26

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14 more
  1. 2018Supervising strong learners by amplifying weak expertscited by 145
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Cited by year (2026 to 14 Oct)

Citing papers per year: 2025: 5; 2026: 7.

12 papers.