Tiled Diffusion
Not on the map. Why?
Abstract (arXiv)
Image tiling -- the seamless connection of disparate images to create a coherent visual field -- is crucial for applications such as texture creation, video game asset development, and digital art. Traditionally, tiles have been constructed manually, a method that poses significant limitations in scalability and flexibility. Recent research has attempted to automate this process using generative models. However, current approaches primarily focus on tiling textures and manipulating models for single-image generation, without inherently supporting the creation of multiple interconnected tiles across diverse domains. This paper presents Tiled Diffusion, a novel approach that extends the capabilities of diffusion models to accommodate the generation of cohesive tiling patterns across various domains of image synthesis that require tiling. Our method supports a wide range of tiling scenarios, from self-tiling to complex many-to-many connections, enabling seamless integration of multiple images. Tiled Diffusion automates the tiling process, eliminating the need for manual intervention and enhancing creative possibilities in various applications, such as seamlessly tiling of existing images, tiled texture creation, and 360^circ synthesis.
Key facts. Cited by 9 papers in the map (data through 14 Oct 2026). Builds on 22 of its 37 references that are in the map. First posted on arXiv 19 Dec 2024.
Builds on
22 of 37 references.
References · 22
- 2021Learning Transferable Visual Models From Natural Language Supervisioncited by 33,744
- 2021High-Resolution Image Synthesis with Latent Diffusion Modelscited by 18,863
- 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,177
- 2015Deep Unsupervised Learning using Nonequilibrium Thermodynamicscited by 7,058
- 2022Hierarchical Text-Conditional Image Generation with CLIP Latentscited by 6,585
- 2023Adding Conditional Control to Text-to-Image Diffusion Modelscited by 5,503
- 2023SDXL: Improving Latent Diffusion Models for High-Resolution Image Synthesiscited by 4,356
- 2021LAION-400M: Open Dataset of CLIP-Filtered 400 Million Image-Text Pairscited by 1,555
- 2021Image Super-Resolution via Iterative Refinementcited by 1,511
- 2021Blended Diffusion for Text-driven Editing of Natural Imagescited by 927
- 2023MultiDiffusion: Fusing Diffusion Paths for Controlled Image Generationcited by 536
- 2022Blended Latent Diffusioncited by 432
10 more
- 2023A Comprehensive Survey of AI-Generated Content (AIGC): A History of Generative AI from GAN to ChatGPTcited by 224
- 2023SyncDiffusion: Coherent Montage via Synchronized Joint Diffusionscited by 110
- 2023DiffCollage: Parallel Generation of Large Content with Diffusion Modelscited by 103
- 2018Non-Stationary Texture Synthesis by Adversarial Expansioncited by 67
- 2023Differential Diffusion: Giving Each Pixel Its Strengthcited by 29
- 2023Diffusing Colors: Image Colorization with Text Guided Diffusioncited by 25
- 2022SeamlessGAN: Self-Supervised Synthesis of Tileable Texture Mapscited by 19
- 2024Generating Non-Stationary Textures using Self-Rectificationcited by 8
- 2024TexTile: A Differentiable Metric for Texture Tileabilitycited by 7
- 2024Content-aware Tile Generation using Exterior Boundary Inpaintingcited by 2
Built on by
Citing papers per year: 2025: 1; 2026: 8.
9 papers.
- 2026JAMER: Project-Level Code Framework Dataset and Benchmark on Professional Game Enginescited by 6
- 2026Efficient and Training-Free Single-Image Diffusion Modelscited by 1
- 2025LoopGen: Training-Free Loopable Music Generationcited by 0
- 2026ScrollScape: Unlocking 32K Image Generation With Video Diffusion Priorscited by 0
- 2026TUDSR: Twice Upsampling-Diffusion for Higher Super-Resolutioncited by 0
- 2026SheafStain: Sheaf-Theoretic Schr"odinger Bridge for Spatially and Biologically Coherent Virtual Stainingcited by 0
- 2026SeamEdit: A Black-Box VLM-Agnostic Pipeline for Large-Image Semantic Editingcited by 0
- 2026Text-based Tactile Graphics Generation for the Visually Impairedcited by 0
- 2026Moore, Escher, Penrose: A Conformal Golden Braidcited by 0
- 2026Moore, Escher, Penrose: A Conformal Golden Braid1 Oct 2026
- 2026Text-based Tactile Graphics Generation for the Visually Impaired10 Jul 2026
- 2026JAMER: Project-Level Code Framework Dataset and Benchmark on Professional Game Engines18 Jun 2026
- 2026SeamEdit: A Black-Box VLM-Agnostic Pipeline for Large-Image Semantic Editing11 Jun 2026
- 2026SheafStain: Sheaf-Theoretic Schr"odinger Bridge for Spatially and Biologically Coherent Virtual Staining10 Jun 2026
- 2026TUDSR: Twice Upsampling-Diffusion for Higher Super-Resolution8 Jun 2026
- 2026Efficient and Training-Free Single-Image Diffusion Models3 Jun 2026
- 2026ScrollScape: Unlocking 32K Image Generation With Video Diffusion Priors25 Mar 2026
- 2025LoopGen: Training-Free Loopable Music Generation6 Apr 2025
Similar, not cited
Close in wording, no citation either way
- 2024Structured Pattern Expansion with Diffusion Models
- 2026Controllable Texture Tiling with Transformed RoPE-Enhanced Diffusion Models
- 2025PSDiffusion: Harmonized Multi-Layer Image Generation via Layout and Appearance Alignment
- 2023TEXTure: Text-Guided Texturing of 3D Shapes
- 2023Single Mesh Diffusion Models with Field Latents for Texture Generation
- 2024Infinite Texture: Text-guided High Resolution Diffusion Texture Synthesis
- 2026FrescoDiffusion: 4K Image-to-Video with Prior-Regularized Tiled Diffusion
- 2023DreamCraft3D: Hierarchical 3D Generation with Bootstrapped Diffusion Prior