Object segmentation from common fate: Motion energy processing enables human-like zero-shot generalization to random dot stimuli
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Abstract (arXiv)
Humans excel at detecting and segmenting moving objects according to the Gestalt principle of "common fate". Remarkably, previous works have shown that human perception generalizes this principle in a zero-shot fashion to unseen textures or random dots. In this work, we seek to better understand the computational basis for this capability by evaluating a broad range of optical flow models and a neuroscience inspired motion energy model for zero-shot figure-ground segmentation of random dot stimuli. Specifically, we use the extensively validated motion energy model proposed by Simoncelli and Heeger in 1998 which is fitted to neural recordings in cortex area MT. We find that a cross section of 40 deep optical flow models trained on different datasets struggle to estimate motion patterns in random dot videos, resulting in poor figure-ground segmentation performance. Conversely, the neuroscience-inspired model significantly outperforms all optical flow models on this task. For a direct comparison to human perception, we conduct a psychophysical study using a shape identification task as a proxy to measure human segmentation performance. All state-of-the-art optical flow models fall short of human performance, but only the motion energy model matches human capability. This neuroscience-inspired model successfully addresses the lack of human-like zero-shot generalization to random dot stimuli in current computer vision models, and thus establishes a compelling link between the Gestalt psychology of human object perception and cortical motion processing in the brain. Code, models and datasets are available at https://github.com/mtangemann/motion_energy_segmentation
Key facts. Cited by 5 papers in the map (data through 14 Oct 2026). Builds on 24 of its 57 references that are in the map. First posted on arXiv 3 Nov 2024.
Builds on
24 of 57 references.
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12 more
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Citing papers per year: 2025: 1; 2026: 4.
5 papers.
- 2025Time Blindness: Why Video-Language Models Can't See What Humans Can?cited by 18
- 2026Do vision models perceive illusory motion in static images like humans?cited by 2
- 2026Appearance-free Action Recognition: Zero-shot Generalization in Humans and a Two-Pathway Modelcited by 0
- 2026GenMatter: Perceiving Physical Objects with Generative Matter Modelscited by 0
- 2026Vision Transformers Learn Gestalt-Like Figure-Ground Cues from Natural Imagescited by 0
- 2026Vision Transformers Learn Gestalt-Like Figure-Ground Cues from Natural Images9 Jul 2026
- 2026GenMatter: Perceiving Physical Objects with Generative Matter Models24 Apr 2026
- 2026Appearance-free Action Recognition: Zero-shot Generalization in Humans and a Two-Pathway Model17 Apr 2026
- 2026Do vision models perceive illusory motion in static images like humans?10 Apr 2026
- 2025Time Blindness: Why Video-Language Models Can't See What Humans Can?30 May 2025