CARLA2Real: a tool for reducing the sim2real appearance gap in CARLA simulator
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Abstract (arXiv)
Simulators are indispensable for research in autonomous systems such as self-driving cars, autonomous robots, and drones. Despite significant progress in various simulation aspects, such as graphical realism, an evident gap persists between the virtual and real-world environments. Since the ultimate goal is to deploy the autonomous systems in the real world, reducing the sim2real gap is of utmost importance. In this paper, we employ a state-of-the-art approach to enhance the photorealism of simulated data, aligning them with the visual characteristics of real-world datasets. Based on this, we developed CARLA2Real, an easy-to-use, publicly available tool (plug-in) for the widely used and open-source CARLA simulator. This tool enhances the output of CARLA in near real-time, achieving a frame rate of 13 FPS, translating it to the visual style and realism of real-world datasets such as Cityscapes, KITTI, and Mapillary Vistas. By employing the proposed tool, we generated synthetic datasets from both the simulator and the enhancement model outputs, including their corresponding ground truth annotations for tasks related to autonomous driving. Then, we performed a number of experiments to evaluate the impact of the proposed approach on feature extraction and semantic segmentation methods when trained on the enhanced synthetic data. The results demonstrate that the sim2real appearance gap is significant and can indeed be reduced by the introduced approach. Comparisons with a state-of-the-art image-to-image translation approach are also provided. The tool, pre-trained models, and associated data for this work are available for download at: https://github.com/stefanos50/CARLA2Real.
Key facts. Cited by 9 papers in the map (data through 14 Oct 2026). Builds on 44 of its 64 references that are in the map. First posted on arXiv 23 Oct 2024.
Builds on
44 of 64 references.
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Built on by
Citing papers per year: 2025: 3; 2026: 6.
9 papers.
- 2025Learning-based 3D Reconstruction in Autonomous Driving: A Comprehensive Surveycited by 9
- 2025REGEN: Real-Time Photorealism Enhancement in Games via a Dual-Stage Generative Network Frameworkcited by 3
- 2026Probing Visual Concepts in Lightweight Vision-Language Models for Automated Drivingcited by 3
- 2025A Style-Based Profiling Framework for Quantifying the Synthetic-to-Real Gap in Autonomous Driving Datasetscited by 2
- 2026HyPER-GAN: Hybrid Patch-Based Image-to-Image Translation for Real-Time Photorealism Enhancement in Game Enginescited by 1
- 2026A Hybrid Approach for Closing the Sim2real Appearance Gap in Game Engine Synthetic Datasetscited by 0
- 2026DriveCtrl: Conditioned Sim-to-Real Driving Video Generationcited by 0
- 2026Vision-Language-Action Autonomous Driving Agent with Language-based Memorycited by 0
- 2026XAI-Guided Fourier Domain Generalisation for Pure-Simulation Sim-to-Real Deep Reinforcement Learningcited by 0
- 2026XAI-Guided Fourier Domain Generalisation for Pure-Simulation Sim-to-Real Deep Reinforcement Learning12 Oct 2026
- 2026Vision-Language-Action Autonomous Driving Agent with Language-based Memory29 Sep 2026
- 2026DriveCtrl: Conditioned Sim-to-Real Driving Video Generation14 May 2026
- 2026A Hybrid Approach for Closing the Sim2real Appearance Gap in Game Engine Synthetic Datasets4 May 2026
- 2026HyPER-GAN: Hybrid Patch-Based Image-to-Image Translation for Real-Time Photorealism Enhancement in Game Engines11 Mar 2026
- 2026Probing Visual Concepts in Lightweight Vision-Language Models for Automated Driving6 Mar 2026
- 2025A Style-Based Profiling Framework for Quantifying the Synthetic-to-Real Gap in Autonomous Driving Datasets11 Oct 2025
- 2025REGEN: Real-Time Photorealism Enhancement in Games via a Dual-Stage Generative Network Framework23 Aug 2025
- 2025Learning-based 3D Reconstruction in Autonomous Driving: A Comprehensive Survey17 Mar 2025