mlsanityData to 14 Oct 2026

Designing Robust Cyber-Defense Agents with Evolving Behavior Trees

arXiv 2410.16383 ↗First posted 21 Oct 2024cs.AI cs.CR cs.LGcited by 4

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Abstract (arXiv)

Modern network defense can benefit from the use of autonomous systems, offloading tedious and time-consuming work to agents with standard and learning-enabled components. These agents, operating on critical network infrastructure, need to be robust and trustworthy to ensure defense against adaptive cyber-attackers and, simultaneously, provide explanations for their actions and network activity. However, learning-enabled components typically use models, such as deep neural networks, that are not transparent in their high-level decision-making leading to assurance challenges. Additionally, cyber-defense agents must execute complex long-term defense tasks in a reactive manner that involve coordination of multiple interdependent subtasks. Behavior trees are known to be successful in modelling interpretable, reactive, and modular agent policies with learning-enabled components. In this paper, we develop an approach to design autonomous cyber defense agents using behavior trees with learning-enabled components, which we refer to as Evolving Behavior Trees (EBTs). We learn the structure of an EBT with a novel abstract cyber environment and optimize learning-enabled components for deployment. The learning-enabled components are optimized for adapting to various cyber-attacks and deploying security mechanisms. The learned EBT structure is evaluated in a simulated cyber environment, where it effectively mitigates threats and enhances network visibility. For deployment, we develop a software architecture for evaluating EBT-based agents in computer network defense scenarios. Our results demonstrate that the EBT-based agent is robust to adaptive cyber-attacks and provides high-level explanations for interpreting its decisions and actions.

Key facts. Cited by 4 papers in the map (data through 14 Oct 2026). Builds on 12 of its 24 references that are in the map. First posted on arXiv 21 Oct 2024.

Builds on

12 of 24 references.

References · 12

  1. 2016The Option-Critic Architecturecited by 448
  2. 2017Behavior Trees in Robotics and AI: An Introductioncited by 107
  3. 2021CybORG: A Gym for the Development of Autonomous Cyber Agentscited by 60
  4. 2021Network Environment Design for Autonomous Cyberdefensecited by 32
  5. 2023On Autonomous Agents in a Cyber Defence Environmentcited by 26
  6. 2023LLM-BRAIn: AI-driven Fast Generation of Robot Behaviour Tree based on Large Language Modelcited by 24
  7. 2022Beyond CAGE: Investigating Generalization of Learned Autonomous Network Defense Policiescited by 23
  8. 2023Robot Behavior-Tree-Based Task Generation with Large Language Modelscited by 23
  9. 2023Reward Shaping for Happier Autonomous Cyber Security Agentscited by 19
  10. 2024Autonomous Network Defence using Reinforcement Learningcited by 15
  11. 2021Combining Planning and Learning of Behavior Trees for Robotic Assemblycited by 9
  12. 2020Learning Behavior Trees with Genetic Programming in Unpredictable Environmentscited by 7

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2024: 1; 2025: 1; 2026: 2.

4 papers.