mlsanityData to 14 Oct 2026

Comparative Analysis of Novel View Synthesis and Photogrammetry for 3D Forest Stand Reconstruction and extraction of individual tree parameters

arXiv 2410.05772 ↗First posted 8 Oct 2024cs.CVcited by 0

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Abstract (arXiv)

Accurate and efficient 3D reconstruction of trees is crucial for forest resource assessments and management. Close-Range Photogrammetry (CRP) is commonly used for reconstructing forest scenes but faces challenges like low efficiency and poor quality. Recently, Novel View Synthesis (NVS) technologies, including Neural Radiance Fields (NeRF) and 3D Gaussian Splatting (3DGS), have shown promise for 3D plant reconstruction with limited images. However, existing research mainly focuses on small plants in orchards or individual trees, leaving uncertainty regarding their application in larger, complex forest stands. In this study, we collected sequential images of forest plots with varying complexity and performed dense reconstruction using NeRF and 3DGS. The resulting point clouds were compared with those from photogrammetry and laser scanning. Results indicate that NVS methods significantly enhance reconstruction efficiency. Photogrammetry struggles with complex stands, leading to point clouds with excessive canopy noise and incorrectly reconstructed trees, such as duplicated trunks. NeRF, while better for canopy regions, may produce errors in ground areas with limited views. The 3DGS method generates sparser point clouds, particularly in trunk areas, affecting diameter at breast height (DBH) accuracy. All three methods can extract tree height information, with NeRF yielding the highest accuracy; however, photogrammetry remains superior for DBH accuracy. These findings suggest that NVS methods have significant potential for 3D reconstruction of forest stands, offering valuable support for complex forest resource inventory and visualization tasks.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 13 of its 34 references that are in the map. First posted on arXiv 8 Oct 2024.

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13 of 34 references.

References · 13

  1. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
  2. 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,723
  3. 2021Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fieldscited by 1,964
  4. 2018On the Spectral Bias of Neural Networkscited by 1,341
  5. 2021LoFTR: Detector-Free Local Feature Matching with Transformerscited by 984
  6. 2022Block-NeRF: Scalable Large Scene Neural View Synthesiscited by 724
  7. 2023Mip-Splatting: Alias-free 3D Gaussian Splattingcited by 667
  8. 2023Nerfstudio: A Modular Framework for Neural Radiance Field Developmentcited by 600
  9. 2022NeuS2: Fast Learning of Neural Implicit Surfaces for Multi-view Reconstructioncited by 314
  10. 2024Scene Coordinate Reconstruction: Posing of Image Collections via Incremental Learning of a Relocalizercited by 73
  11. 2024FlowMap: High-Quality Camera Poses, Intrinsics, and Depth via Gradient Descentcited by 61
  12. 2024Raising the Ceiling: Conflict-Free Local Feature Matching with Dynamic View Switchingcited by 7
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  1. 2023Evaluating the point cloud of individual trees generated from images based on Neural Radiance fields (NeRF) methodcited by 3

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