Truth or Deceit? A Bayesian Decoding Game Enhances Consistency and Reliability
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Abstract (arXiv)
Large Language Models (LLMs) often produce outputs that -- though plausible -- can lack consistency and reliability, particularly in ambiguous or complex scenarios. Challenges arise from ensuring that outputs align with both factual correctness and human intent. This is problematic in existing approaches that trade improved consistency for lower accuracy. To mitigate these challenges, we propose a novel game-theoretic approach to enhance consistency and reliability during the decoding stage of LLM output generation. Our method models the decoding process as a multistage Bayesian decoding game. This ensures consistency through Correctness Alignment and enhances reliability via Ambiguity Calibration. The model dynamically converges to a consensus on the most reliable outputs and distinguishes {Valid, Specious} outputs without human feedback or additional training. Our game design allows smaller models to outperform much larger models through game mechanisms (e.g., 78.1 LLaMA13B vs 76.6 PaLM540B), as well as integrating various LL strategies and models, demonstrating the potential of game-theoretic tools to improve the truthfulness and reliability of LLMs.
Key facts. Cited by 2 papers in the map (data through 7 Oct 2026). Builds on 43 of its 53 references that are in the map. First posted on arXiv 1 Oct 2024.
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43 of 53 references.
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