mlsanityData to 7 Oct 2026

A Critical Assessment of Visual Sound Source Localization Models Including Negative Audio

arXiv 2410.01020 ↗First posted 1 Oct 2024cs.CV cs.SD eess.AScited by 4

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Abstract (arXiv)

The task of Visual Sound Source Localization (VSSL) involves identifying the location of sound sources in visual scenes, integrating audio-visual data for enhanced scene understanding. Despite advancements in state-of-the-art (SOTA) models, we observe three critical flaws: i) The evaluation of the models is mainly focused in sounds produced by objects that are visible in the image, ii) The evaluation often assumes a prior knowledge of the size of the sounding object, and iii) No universal threshold for localization in real-world scenarios is established, as previous approaches only consider positive examples without accounting for both positive and negative cases. In this paper, we introduce a novel test set and metrics designed to complete the current standard evaluation of VSSL models by testing them in scenarios where none of the objects in the image corresponds to the audio input, i.e. a negative audio. We consider three types of negative audio: silence, noise and offscreen. Our analysis reveals that numerous SOTA models fail to appropriately adjust their predictions based on audio input, suggesting that these models may not be leveraging audio information as intended. Additionally, we provide a comprehensive analysis of the range of maximum values in the estimated audio-visual similarity maps, in both positive and negative audio cases, and show that most of the models are not discriminative enough, making them unfit to choose a universal threshold appropriate to perform sound localization without any a priori information of the sounding object, that is, object size and visibility.

Key facts. Cited by 4 papers in the map (data through 7 Oct 2026). Builds on 21 of its 25 references that are in the map. First posted on arXiv 1 Oct 2024.

Builds on

21 of 25 references.

References · 21

  1. 2016Grad-CAM: Visual Explanations from Deep Networks via Gradient-based Localizationcited by 6,690
  2. 2017Look, Listen and Learncited by 452
  3. 2018Audio-Visual Scene Analysis with Self-Supervised Multisensory Featurescited by 335
  4. 2017Objects that Soundcited by 254
  5. 2018Learning to Localize Sound Source in Visual Scenescited by 188
  6. 2021Localizing Visual Sounds the Hard Waycited by 169
  7. 2020Multiple Sound Sources Localization from Coarse to Finecited by 118
  8. 2019Co-Separating Sounds of Visual Objectscited by 110
  9. 2020Discriminative Sounding Objects Localization via Self-supervised Audiovisual Matchingcited by 104
  10. 2022Localizing Visual Sounds the Easy Waycited by 81
  11. 2022A Closer Look at Weakly-Supervised Audio-Visual Source Localizationcited by 72
  12. 2022Mix and Localize: Localizing Sound Sources in Mixturescited by 54
9 more
  1. 2023Audio-Visual Grouping Network for Sound Localization from Mixturescited by 52
  2. 2023Learning Audio-Visual Source Localization via False Negative Aware Contrastive Learningcited by 46
  3. 2022Exploiting Transformation Invariance and Equivariance for Self-supervised Sound Localisationcited by 43
  4. 2021Catch Me If You Hear Me: Audio-Visual Navigation in Complex Unmapped Environments with Moving Soundscited by 40
  5. 2022Visual Sound Localization in the Wild by Cross-Modal Interference Erasingcited by 19
  6. 2024T-VSL: Text-Guided Visual Sound Source Localization in Mixturescited by 19
  7. 2024Learning to Visually Localize Sound Sources from Mixtures without Prior Source Knowledgecited by 14
  8. 2024Aligning Sight and Sound: Advanced Sound Source Localization Through Audio-Visual Alignmentcited by 8
  9. 2022How to Listen? Rethinking Visual Sound Localizationcited by 4

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Citing papers per year: 2024: 1; 2025: 3.

4 papers.