mlsanityData to 7 Oct 2026

FastUMI: A Scalable and Hardware-Independent Universal Manipulation Interface with Dataset

arXiv 2409.19499 ↗First posted 29 Sep 2024cs.ROcited by 36

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Abstract (arXiv)

Real-world manipulation data involving robotic arms is crucial for developing generalist action policies, yet such data remains scarce since existing data collection methods are hindered by high costs, hardware dependencies, and complex setup requirements. In this work, we introduce FastUMI, a substantial redesign of the Universal Manipulation Interface (UMI) system that addresses these challenges by enabling rapid deployment, simplifying hardware-software integration, and delivering robust performance in real-world data acquisition. Compared with UMI, FastUMI has several advantages: 1) It adopts a decoupled hardware design and incorporates extensive mechanical modifications, removing dependencies on specialized robotic components while preserving consistent observation perspectives. 2) It also refines the algorithmic pipeline by replacing complex Visual-Inertial Odometry (VIO) implementations with an off-the-shelf tracking module, significantly reducing deployment complexity while maintaining accuracy. 3) FastUMI includes an ecosystem for data collection, verification, and integration with both established and newly developed imitation learning algorithms, accelerating policy learning advancement. Additionally, we have open-sourced a high-quality dataset of over 10,000 real-world demonstration trajectories spanning 22 everyday tasks, forming one of the most diverse UMI-like datasets to date. Experimental results confirm that FastUMI facilitates rapid deployment, reduces operational costs and labor demands, and maintains robust performance across diverse manipulation scenarios, thereby advancing scalable data-driven robotic learning.

Key facts. Cited by 36 papers in the map (data through 7 Oct 2026). First posted on arXiv 29 Sep 2024.

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Citing papers per year: 2025: 7; 2026: 29.

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  1. 2026Cosmos 3: Omnimodal World Models for Physical AIcited by 137
  2. 2026ABot-M0: VLA Foundation Model for Robotic Manipulation with Action Manifold Learningcited by 94
  3. 2025Hume: Introducing System-2 Thinking in Visual-Language-Action Modelcited by 56
  4. 2026World Action Models: The Next Frontier in Embodied AIcited by 46
  5. 2025RaC: Robot Learning for Long-Horizon Tasks by Scaling Recovery and Correctioncited by 35
  6. 2026Xiaomi-Robotics-1: Scaling Vision-Language-Action Models with over 100K Hours of Real-World Trajectoriescited by 24
  7. 2025ActiveUMI: Robotic Manipulation with Active Perception from Robot-Free Human Demonstrationscited by 17
  8. 2025MoMa-Kitchen: A 100K+ Benchmark for Affordance-Grounded Last-Mile Navigation in Mobile Manipulationcited by 12
  9. 2025Latent Policy Steering with Embodiment-Agnostic Pretrained World Modelscited by 8
  10. 2025Genie Centurion: Accelerating Scalable Real-World Robot Training with Human Rewind-and-Refine Guidancecited by 7
  11. 2026OCRA: Object-Centric Learning with 3D and Tactile Priors for Human-to-Robot Action Transfercited by 5
  12. 20253D Equivariant Visuomotor Policy Learning via Spherical Projectioncited by 4
24 more
  1. 2026UMI-3D: Extending Universal Manipulation Interface from Vision-Limited to 3D Spatial Perceptioncited by 4
  2. 2026OpenHLM: An Empirical Recipe for Whole-Body Humanoid Loco-Manipulationcited by 4
  3. 2026Data Pyramid for Embodied Manipulation: A Surveycited by 4
  4. 2026Learning Panorama-Aware VLA for Mobile Manipulation with Whole-Body Teleoperationcited by 4
  5. 2026HandEdit: A Unified Benchmark for Egocentric Human-to-Robot Dexterous Hand Image Editingcited by 4
  6. 2026AoE: Always-on Egocentric Human Video Collection for Embodied AIcited by 3
  7. 2026Closed-Loop Action Chunks with Dynamic Corrections for Training-Free Diffusion Policycited by 3
  8. 2026RoboPocket: Improve Robot Policies Instantly with Your Phonecited by 3
  9. 2026VISTA: Vision-Grounded and Physics-Validated Adaptation of UMI data for VLA Trainingcited by 2
  10. 2026EgoAERO: Learning Dexterous Manipulation from a Single Egocentric Video without Object Assetscited by 2
  11. 2026YUBI: Yielding Universal Bidigital Interface for Bimanual Dexterous Manipulation at Scalecited by 2
  12. 2026HiFi-UMI: Learning Deployable Manipulation Policies from High-Fidelity UMI Data Alonecited by 2
  13. 2026What Matters for Latent Actions in Robot Learningcited by 2
  14. 2026CMP: Robust Whole-Body Tracking for Loco-Manipulation via Competence Manifold Projectioncited by 1
  15. 2026Spatially Prompted Visual Trajectory Prediction for Egocentric Manipulationcited by 1
  16. 2026Sim-and-Human Co-training for Data-Efficient and Scene-Generalizable Bimanual Manipulationcited by 0
  17. 2026RAPID: Reconfigurable, Adaptive Platform for Iterative Designcited by 0
  18. 2026UMI-Underwater: Learning Underwater Manipulation without Underwater Teleoperationcited by 0
  19. 2026SPACE: Enabling Learning from Cross-Robot Data Toward Generalist Policiescited by 0
  20. 2026R3: Training Robots to Reason in Natural Language via Reinforcement Learningcited by 0
  21. 2026N0-Foundation: Towards the Age of Tactile Intelligencecited by 0
  22. 2026CosmoH2G: A Hand-to-Gripper Transfer Dataset and Baseline Method for Object Manipulation with Complex Spatial Movementscited by 0
  23. 2026HIL-UMI: Bringing Human-in-the-Loop Post-Training of Vision-Language-Action Models to Universal Manipulation Interfacecited by 0
  24. 2026EgoHumanoid-V2: Human-to-Humanoid Transfer of Coordinated Whole-Body Skills for Loco-Manipulationcited by 0

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  1. 2024Octo: An Open-Source Generalist Robot Policy
  2. 2025AgiBot World Colosseo: A Large-scale Manipulation Platform for Scalable and Intelligent Embodied Systems
  3. 2025MV-UMI: A Scalable Multi-View Interface for Cross-Embodiment Learning
  4. 2026AXIS: A Growable Community-Driven Data Engine for Scalable Robot Manipulation
  5. 2026UMR: Universal Manipulation Representation ↗
  6. 2026MobileManiBench: Simplifying Model Verification for Mobile Manipulation
  7. 2025UMIGen: A Unified Framework for Egocentric Point Cloud Generation and Cross-Embodiment Robotic Imitation Learning
  8. 2025MOVE: A Simple Motion-Based Data Collection Paradigm for Spatial Generalization in Robotic Manipulation