HGS-Planner: Hierarchical Planning Framework for Active Scene Reconstruction Using 3D Gaussian Splatting
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Abstract (arXiv)
In complex missions such as search and rescue,robots must make intelligent decisions in unknown environments, relying on their ability to perceive and understand their surroundings. High-quality and real-time reconstruction enhances situational awareness and is crucial for intelligent robotics. Traditional methods often struggle with poor scene representation or are too slow for real-time use. Inspired by the efficacy of 3D Gaussian Splatting (3DGS), we propose a hierarchical planning framework for fast and high-fidelity active reconstruction. Our method evaluates completion and quality gain to adaptively guide reconstruction, integrating global and local planning for efficiency. Experiments in simulated and real-world environments show our approach outperforms existing real-time methods.
Key facts. Cited by 11 papers in the map (data through 7 Oct 2026). First posted on arXiv 26 Sep 2024.
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Citing papers per year: 2024: 2; 2025: 2; 2026: 7.
11 papers.
- 2024ActiveGS: Active Scene Reconstruction Using Gaussian Splattingcited by 34
- 2024ActiveSplat: High-Fidelity Scene Reconstruction through Active Gaussian Splattingcited by 32
- 2025What Is The Best 3D Scene Representation for Robotics? From Geometric to Foundation Modelscited by 29
- 2025GauSS-MI: Gaussian Splatting Shannon Mutual Information for Active 3D Reconstructioncited by 15
- 2026Uncertainty-driven 3D Gaussian Splatting Active Mapping via Anisotropic Visibility Fieldcited by 4
- 2026ObjSplat: Geometry-Aware Gaussian Surfels for Active Object Reconstructioncited by 2
- 2026Coverage Optimization for Camera View Selectioncited by 2
- 2026HERE: Hierarchical Active Exploration of Radiance Field with Epistemic Uncertainty Minimizationcited by 0
- 2026Sparse View Distractor-Free Gaussian Splattingcited by 0
- 2026ActMVS: Active Scene Reconstruction with Monocular Multi-View Stereocited by 0
- 2026RefGlass-GS: A UAV-Enabled Fusion Framework for Photorealistic, Semantic and Interactive Digitization of Reflective Glass Facades via Gaussian Splattingcited by 0
- 2026RefGlass-GS: A UAV-Enabled Fusion Framework for Photorealistic, Semantic and Interactive Digitization of Reflective Glass Facades via Gaussian Splatting27 Jun 2026
- 2026ActMVS: Active Scene Reconstruction with Monocular Multi-View Stereo31 May 2026
- 2026Uncertainty-driven 3D Gaussian Splatting Active Mapping via Anisotropic Visibility Field28 May 2026
- 2026Coverage Optimization for Camera View Selection6 Apr 2026
- 2026Sparse View Distractor-Free Gaussian Splatting2 Mar 2026
- 2026HERE: Hierarchical Active Exploration of Radiance Field with Epistemic Uncertainty Minimization12 Jan 2026
- 2026ObjSplat: Geometry-Aware Gaussian Surfels for Active Object Reconstruction11 Jan 2026
- 2025What Is The Best 3D Scene Representation for Robotics? From Geometric to Foundation Models3 Dec 2025
- 2025GauSS-MI: Gaussian Splatting Shannon Mutual Information for Active 3D Reconstruction29 Apr 2025
- 2024ActiveGS: Active Scene Reconstruction Using Gaussian Splatting23 Dec 2024
- 2024ActiveSplat: High-Fidelity Scene Reconstruction through Active Gaussian Splatting29 Oct 2024