Behavior evolution-inspired approach to walking gait reinforcement training for quadruped robots
On the map: Deep reinforcement learning methods → RL for robot locomotion and manipulation
Abstract (arXiv)
Reinforcement learning method is extremely competitive in gait generation techniques for quadrupedal robot, which is mainly due to the fact that stochastic exploration in reinforcement training is beneficial to achieve an autonomous gait. Nevertheless, although incremental reinforcement learning is employed to improve training success and movement smoothness by relying on the continuity inherent during limb movements, challenges remain in adapting gait policy to diverse terrain and external disturbance. Inspired by the association between reinforcement learning and the evolution of animal motion behavior, a self-improvement mechanism for reference gait is introduced in this paper to enable incremental learning of action and self-improvement of reference action together to imitate the evolution of animal motion behavior. Further, a new framework for reinforcement training of quadruped gait is proposed. In this framework, genetic algorithm is specifically adopted to perform global probabilistic search for the initial value of the arbitrary foot trajectory to update the reference trajectory with better fitness. Subsequently, the improved reference gait is used for incremental reinforcement learning of gait. The above process is repeatedly and alternatively executed to finally train the gait policy. The analysis considering terrain, model dimensions, and locomotion condition is presented in detail based on simulation, and the results show that the framework is significantly more adaptive to terrain compared to regular incremental reinforcement learning.
Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). Placed in RL for robot locomotion and manipulation, one of 15 directions in Deep reinforcement learning methods. Builds on 14 of its 30 references that are in the map. First posted on arXiv 25 Sep 2024.
Builds on
14 of 30 references.
References · 14
- 2017Proximal Policy Optimization Algorithmscited by 15,215
- 2018Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actorcited by 4,885
- 2016Asynchronous Methods for Deep Reinforcement Learningcited by 2,258
- 2018Soft Actor-Critic Algorithms and Applicationscited by 1,240
- 2020Learning Quadrupedal Locomotion over Challenging Terraincited by 604
- 2019Learning agile and dynamic motor skills for legged robotscited by 504
- 2020Multi-expert learning of adaptive legged locomotioncited by 67
- 2019Highly Dynamic Quadruped Locomotion via Whole-Body Impulse Control and Model Predictive Controlcited by 54
- 2022CPG-RL: Learning Central Pattern Generators for Quadruped Locomotioncited by 34
- 2022Learning Free Gait Transition for Quadruped Robots via Phase-Guided Controllercited by 29
- 2020Robust Quadruped Jumping via Deep Reinforcement Learningcited by 27
- 2019Hierarchical Reinforcement Learning for Quadruped Locomotioncited by 24
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Citing papers per year: 2026: 1.
1 paper.
Similar, not cited
Close in wording, no citation either way
- 2024Locomotion Generation for a Rat Robot based on Environmental Changes via Reinforcement Learning
- 2025Real-Time Gait Adaptation for Quadrupeds using Model Predictive Control and Reinforcement Learning
- 2024Reinforcement Learning For Quadrupedal Locomotion: Current Advancements And Future Perspectives
- 2024Learning to Adapt through Bio-Inspired Gait Strategies for Versatile Quadruped Locomotion
- 2024Adaptive Energy Regularization for Autonomous Gait Transition and Energy-Efficient Quadruped Locomotion
- 2026Energy-Efficient Gait Adaptation via Hierarchical Reinforcement Learning for Quadrupedal Locomotion Across Diverse Terrains
- 2026Learning Gait-Aware Quadruped Locomotion with Temporal Logic Specifications
- 2025Towards Dynamic Quadrupedal Gaits: A Symmetry-Guided RL Hierarchy Enables Free Gait Transitions at Varying Speeds ↗