Gradient-Driven 3D Segmentation and Affordance Transfer in Gaussian Splatting Using 2D Masks
Not on the map. Why?
Abstract (arXiv)
3D Gaussian Splatting has emerged as a powerful 3D scene representation technique, capturing fine details with high efficiency. In this paper, we introduce a novel voting-based method that extends 2D segmentation models to 3D Gaussian splats. Our approach leverages masked gradients, where gradients are filtered by input 2D masks, and these gradients are used as votes to achieve accurate segmentation. As a byproduct, we discovered that inference-time gradients can also be used to prune Gaussians, resulting in up to 21% compression. Additionally, we explore few-shot affordance transfer, allowing annotations from 2D images to be effectively transferred onto 3D Gaussian splats. The robust yet straightforward mathematical formulation underlying this approach makes it a highly effective tool for numerous downstream applications, such as augmented reality (AR), object editing, and robotics. The project code and additional resources are available at https://jojijoseph.github.io/3dgs-segmentation.
Key facts. Cited by 4 papers in the map (data through 14 Oct 2026). Builds on 11 of its 17 references that are in the map. First posted on arXiv 18 Sep 2024.
Builds on
11 of 17 references.
References · 11
- 2021Emerging Properties in Self-Supervised Vision Transformerscited by 6,968
- 2016Grad-CAM: Visual Explanations from Deep Networks via Gradient-based Localizationcited by 6,733
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
- 2024SAM 2: Segment Anything in Images and Videoscited by 2,863
- 2024YOLO-World: Real-Time Open-Vocabulary Object Detectioncited by 503
- 2023LangSplat: 3D Language Gaussian Splattingcited by 415
- 2023Feature 3DGS: Supercharging 3D Gaussian Splatting to Enable Distilled Feature Fieldscited by 364
- 2021Deep ViT Features as Dense Visual Descriptorscited by 330
- 20243D Gaussian Splatting as Markov Chain Monte Carlocited by 217
- 2023Language Embedded 3D Gaussians for Open-Vocabulary Scene Understandingcited by 208
- 2023Segment Any 3D Gaussianscited by 161
Built on by
Citing papers per year: 2024: 1; 2025: 2; 2026: 1.
4 papers.
- 2025Splat Feature Solvercited by 7
- 2024Gradient-Weighted Feature Back-Projection: A Fast Alternative to Feature Distillation in 3D Gaussian Splattingcited by 4
- 2025SCORP: Scene-Consistent Object Refinement via Proxy Generation and Tuningcited by 0
- 2026PowerSim: Differentiable Physics Simulation and Rendering with Power Diagramscited by 0
- 2026PowerSim: Differentiable Physics Simulation and Rendering with Power Diagrams29 Sep 2026
- 2025Splat Feature Solver17 Aug 2025
- 2025SCORP: Scene-Consistent Object Refinement via Proxy Generation and Tuning30 Jun 2025
- 2024Gradient-Weighted Feature Back-Projection: A Fast Alternative to Feature Distillation in 3D Gaussian Splatting19 Nov 2024