A Missing Data Imputation GAN for Character Sprite Generation
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Abstract (arXiv)
Creating and updating pixel art character sprites with many frames spanning different animations and poses takes time and can quickly become repetitive. However, that can be partially automated to allow artists to focus on more creative tasks. In this work, we concentrate on creating pixel art character sprites in a target pose from images of them facing other three directions. We present a novel approach to character generation by framing the problem as a missing data imputation task. Our proposed generative adversarial networks model receives the images of a character in all available domains and produces the image of the missing pose. We evaluated our approach in the scenarios with one, two, and three missing images, achieving similar or better results to the state-of-the-art when more images are available. We also evaluate the impact of the proposed changes to the base architecture.
Key facts. No citing papers in the map yet (data through 7 Oct 2026). Builds on 22 of its 36 references that are in the map. First posted on arXiv 16 Sep 2024.
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References · 22
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10 more
- 2020HistoGAN: Controlling Colors of GAN-Generated and Real Images via Color Histogramscited by 64
- 2022One Model to Synthesize Them All: Multi-contrast Multi-scale Transformer for Missing Data Imputationcited by 40
- 2017VIGAN: Missing View Imputation with Generative Adversarial Networkscited by 33
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- 2022Generating Pixel Art Character Sprites using GANscited by 3
- 2022Analysis and Compilation of Normal Map Generation Techniques for Pixel Artcited by 2
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