Can LLMs Beat Humans in Debating? A Dynamic Multi-agent Framework for Competitive Debate
On the map: LLM agents and tool use → Social simulation and multi-agent debate
Abstract (arXiv)
Competitive debate is a complex task of computational argumentation. Large Language Models (LLMs) suffer from hallucinations and lack competitiveness in this field. To address these challenges, we introduce Agent for Debate (Agent4Debate), a dynamic multi-agent framework based on LLMs designed to enhance their capabilities in competitive debate. Drawing inspiration from human behavior in debate preparation and execution, Agent4Debate employs a collaborative architecture where four specialized agents, involving Searcher, Analyzer, Writer, and Reviewer, dynamically interact and cooperate. These agents work throughout the debate process, covering multiple stages from initial research and argument formulation to rebuttal and summary. To comprehensively evaluate framework performance, we construct the Competitive Debate Arena, comprising 66 carefully selected Chinese debate motions. We recruit ten experienced human debaters and collect records of 200 debates involving Agent4Debate, baseline models, and humans. The evaluation employs the Debatrix automatic scoring system and professional human reviewers based on the established Debatrix-Elo and Human-Elo ranking. Experimental results indicate that the state-of-the-art Agent4Debate exhibits capabilities comparable to those of humans. Furthermore, ablation studies demonstrate the effectiveness of each component in the agent structure.
Key facts. Cited by 16 papers in the map (data through 7 Oct 2026). Placed in Social simulation and multi-agent debate, one of 16 directions in LLM agents and tool use. Builds on 24 of its 44 references that are in the map. First posted on arXiv 8 Aug 2024.
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24 of 44 references.
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Citing papers per year: 2024: 2; 2025: 9; 2026: 5.
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- 2024SWE-Search: Enhancing Software Agents with Monte Carlo Tree Search and Iterative Refinementcited by 124
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- 2026LatentMem: Customizing Latent Memory for Multi-Agent Systems3 Feb 2026
- 2025BEDA: Belief Estimation as Probabilistic Constraints for Performing Strategic Dialogue Acts31 Dec 2025
- 2025R-Debater: Retrieval-Augmented Debate Generation through Argumentative Memory31 Dec 2025
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- 2025CORE: Measuring Multi-Agent LLM Interaction Quality under Game-Theoretic Pressures16 Aug 2025
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- 2025Debate-to-Detect: Reformulating Misinformation Detection as a Real-World Debate with Large Language Models24 May 2025
4 more
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- 2024SWE-Search: Enhancing Software Agents with Monte Carlo Tree Search and Iterative Refinement26 Oct 2024
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- 2025iMAD: Intelligent Multi-Agent Debate for Efficient and Accurate LLM Inferencecited by 10
- 2025CORE: Measuring Multi-Agent LLM Interaction Quality under Game-Theoretic Pressurescited by 5
- 2026Beyond Individual Intelligence: Surveying Collaboration, Failure Attribution, and Self-Evolution in LLM-based Multi-Agent Systemscited by 5
- 2026Beyond Individual Intelligence: Surveying Collaboration, Failure Attribution, and Self-Evolution in LLM-based Multi-Agent Systems14 May 2026
- 2026LatentMem: Customizing Latent Memory for Multi-Agent Systems3 Feb 2026
- 2025iMAD: Intelligent Multi-Agent Debate for Efficient and Accurate LLM Inference14 Nov 2025
- 2025CORE: Measuring Multi-Agent LLM Interaction Quality under Game-Theoretic Pressures16 Aug 2025
- 2024SWE-Search: Enhancing Software Agents with Monte Carlo Tree Search and Iterative Refinement26 Oct 2024
- 2025Debate-to-Detect: Reformulating Misinformation Detection as a Real-World Debate with Large Language Modelscited by 12
- 2024Multi-Party Supervised Fine-tuning of Language Models for Multi-Party Dialogue Generationcited by 5
- 2025Strategic Planning and Rationalizing on Trees Make LLMs Better Debaterscited by 2
- 2025BEDA: Belief Estimation as Probabilistic Constraints for Performing Strategic Dialogue Actscited by 2
- 2025Too Open for Opinion? Embracing Open-Endedness in Large Language Models for Social Simulationcited by 1
- 2026Imperfectly Cooperative Human-AI Interactions: Comparing the Impacts of Human and AI Attributes in Simulated and User Studiescited by 1
- 2026Tackling the Root of Misinformation by Teaching Laypeople about Logical Fallacies via Socratic Questioning and Critical Argumentationcited by 0
- 2026PolyDebate: A Game-Orchestrated Multimodal System for Debate Skills Practice and Evaluationcited by 0
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- 2026Tackling the Root of Misinformation by Teaching Laypeople about Logical Fallacies via Socratic Questioning and Critical Argumentation31 May 2026
- 2026Imperfectly Cooperative Human-AI Interactions: Comparing the Impacts of Human and AI Attributes in Simulated and User Studies17 Apr 2026
- 2025BEDA: Belief Estimation as Probabilistic Constraints for Performing Strategic Dialogue Acts31 Dec 2025
- 2025Too Open for Opinion? Embracing Open-Endedness in Large Language Models for Social Simulation14 Oct 2025
- 2025Debate-to-Detect: Reformulating Misinformation Detection as a Real-World Debate with Large Language Models24 May 2025
- 2025Strategic Planning and Rationalizing on Trees Make LLMs Better Debaters20 May 2025
- 2024Multi-Party Supervised Fine-tuning of Language Models for Multi-Party Dialogue Generation6 Dec 2024
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