mlsanityData to 7 Oct 2026

Improving Zero-Shot ObjectNav with Generative Communication

arXiv 2408.01877 ↗First posted 3 Aug 2024cs.RO cs.CVcited by 0

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Abstract (arXiv)

We propose a new method for improving zero-shot ObjectNav that aims to utilize potentially available environmental percepts for navigational assistance. Our approach takes into account that the ground agent may have limited and sometimes obstructed view. Our formulation encourages Generative Communication (GC) between an assistive overhead agent with a global view containing the target object and the ground agent with an obfuscated view; both equipped with Vision-Language Models (VLMs) for vision-to-language translation. In this assisted setup, the embodied agents communicate environmental information before the ground agent executes actions towards a target. Despite the overhead agent having a global view with the target, we note a drop in performance (-13% in OSR and -13% in SPL) of a fully cooperative assistance scheme over an unassisted baseline. In contrast, a selective assistance scheme where the ground agent retains its independent exploratory behaviour shows a 10% OSR and 7.65% SPL improvement. To explain navigation performance, we analyze the GC for unique traits, quantifying the presence of hallucination and cooperation. Specifically, we identify the novel linguistic trait of preemptive hallucination in our embodied setting, where the overhead agent assumes that the ground agent has executed an action in the dialogue when it is yet to move, and note its strong correlation with navigation performance. We conduct real-world experiments and present some qualitative examples where we mitigate hallucinations via prompt finetuning to improve ObjectNav performance.

Key facts. No citing papers in the map yet (data through 7 Oct 2026). Builds on 52 of its 59 references that are in the map. First posted on arXiv 3 Aug 2024.

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References · 52

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38 more
  1. 2022ZSON: Zero-Shot Object-Goal Navigation using Multimodal Goal Embeddingscited by 177
  2. 2020Emergent Multi-Agent Communication in the Deep Learning Eracited by 168
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  14. 2023Navigation with Large Language Models: Semantic Guesswork as a Heuristic for Planningcited by 88
  15. 2017Natural Language Does Not Emerge 'Naturally' in Multi-Agent Dialogcited by 86
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  18. 2023Bridging Zero-shot Object Navigation and Foundation Models through Pixel-Guided Navigation Skillcited by 75
  19. 2023Can an Embodied Agent Find Your "Cat-shaped Mug"? LLM-Guided Exploration for Zero-Shot Object Navigationcited by 74
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  22. 2024We Have a Package for You! A Comprehensive Analysis of Package Hallucinations by Code Generating LLMscited by 61
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  38. 2023AG-CVG: Coverage Planning with a Mobile Recharging UGV and an Energy-Constrained UAVcited by 3

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  1. 2023CorNav: Autonomous Agent with Self-Corrected Planning for Zero-Shot Vision-and-Language Navigation
  2. 2026C2Nav: Compare Before You Commit for Zero-Shot Vision-and-Language Navigation
  3. 2026Uni-LaViRA: Language-Vision-Robot Actions Translation for Unified Embodied Navigation
  4. 2026SkillNav: Score-Level Skill Intervention for Zero-Shot Object Goal Navigation
  5. 2025LaViRA: Language-Vision-Robot Actions Translation for Zero-Shot Vision Language Navigation in Continuous Environments
  6. 2026AgenticNav: Zero-Shot Vision-and-Language Navigation as a Tool-Calling Harness
  7. 2025VISTA: Generative Visual Imagination for Vision-and-Language Navigation
  8. 20263DGSNav: Enhancing Vision-Language Model Reasoning for Object Navigation via Active 3D Gaussian Splatting