mlsanityData to 14 Oct 2026

Satisficing Exploration for Deep Reinforcement Learning

arXiv 2407.12185 ↗First posted 16 Jul 2024cs.LG cs.AI stat.MLcited by 4

On the map: Deep reinforcement learning methods → Deep RL algorithms and representations

Abstract (arXiv)

A default assumption in the design of reinforcement-learning algorithms is that a decision-making agent always explores to learn optimal behavior. In sufficiently complex environments that approach the vastness and scale of the real world, however, attaining optimal performance may in fact be an entirely intractable endeavor and an agent may seldom find itself in a position to complete the requisite exploration for identifying an optimal policy. Recent work has leveraged tools from information theory to design agents that deliberately forgo optimal solutions in favor of sufficiently-satisfying or satisficing solutions, obtained through lossy compression. Notably, such agents may employ fundamentally different exploratory decisions to learn satisficing behaviors more efficiently than optimal ones that are more data intensive. While supported by a rigorous corroborating theory, the underlying algorithm relies on model-based planning, drastically limiting the compatibility of these ideas with function approximation and high-dimensional observations. In this work, we remedy this issue by extending an agent that directly represents uncertainty over the optimal value function allowing it to both bypass the need for model-based planning and to learn satisficing policies. We provide simple yet illustrative experiments that demonstrate how our algorithm enables deep reinforcement-learning agents to achieve satisficing behaviors. In keeping with previous work on this setting for multi-armed bandits, we additionally find that our algorithm is capable of synthesizing optimal behaviors, when feasible, more efficiently than its non-information-theoretic counterpart.

Key facts. Cited by 4 papers in the map (data through 14 Oct 2026). Placed in Deep RL algorithms and representations, one of 15 directions in Deep reinforcement learning methods. Builds on 69 of its 193 references that are in the map. First posted on arXiv 16 Jul 2024.

Builds on

69 of 193 references.

References · 69

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38 more
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Citing papers per year: 2024: 1; 2025: 2; 2026: 1.

4 papers.

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  2. 2024Efficient Exploration in Deep Reinforcement Learning: A Novel Bayesian Actor-Critic Algorithm
  3. 2020Guided Exploration with Proximal Policy Optimization using a Single Demonstration
  4. 2026Learning to Explore: Scaling Agentic Reasoning via Exploration-Aware Policy Optimization
  5. 2025Is Exploration or Optimization the Problem for Deep Reinforcement Learning?
  6. 2026Solving Parameter-Robust Avoid Problems with Unknown Feasibility using Reinforcement Learning
  7. 2025Imitation Learning via Focused Satisficing
  8. 2024Reinforcement Learning with Lookahead Information