CoMix: A Comprehensive Benchmark for Multi-Task Comic Understanding
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Abstract (arXiv)
The comic domain is rapidly advancing with the development of single-page analysis and synthesis models. However, evaluation metrics and datasets lag behind, often limited to small-scale or single-style test sets. We introduce a novel benchmark, CoMix, designed to evaluate the multi-task capabilities of models in comic analysis. Unlike existing benchmarks that focus on isolated tasks such as object detection or text recognition, CoMix addresses a broader range of tasks including object detection, speaker identification, character re-identification, reading order, and multi-modal reasoning tasks like character naming and dialogue generation. Our benchmark comprises three existing datasets with expanded annotations to support multi-task evaluation. To mitigate the over-representation of manga-style data, we have incorporated a new dataset of carefully selected American comic-style books, thereby enriching the diversity of comic styles. CoMix is designed to assess pre-trained models in zero-shot and limited fine-tuning settings, probing their transfer capabilities across different comic styles and tasks. The validation split of the benchmark is publicly available for research purposes, and an evaluation server for the held-out test split is also provided. Comparative results between human performance and state-of-the-art models reveal a significant performance gap, highlighting substantial opportunities for advancements in comic understanding. The dataset, baseline models, and code are accessible at https://github.com/emanuelevivoli/CoMix-dataset. This initiative sets a new standard for comprehensive comic analysis, providing the community with a common benchmark for evaluation on a large and varied set.
Key facts. Cited by 15 papers in the map (data through 7 Oct 2026). Builds on 14 of its 42 references that are in the map. First posted on arXiv 4 Jul 2024.
Builds on
14 of 42 references.
References · 14
- 2023GPT-4 Technical Reportcited by 18,132
- 2023Grounding DINO: Marrying DINO with Grounded Pre-Training for Open-Set Object Detectioncited by 3,274
- 2018Cross-Domain Weakly-Supervised Object Detection through Progressive Domain Adaptationcited by 218
- 2022Relationformer: A Unified Framework for Image-to-Graph Generationcited by 67
- 2017BAM! The Behance Artistic Media Dataset for Recognition Beyond Photographycited by 43
- 2016The Amazing Mysteries of the Gutter: Drawing Inferences Between Panels in Comic Book Narrativescited by 41
- 2020Towards Fully Automated Manga Translationcited by 21
- 2024The Manga Whisperer: Automatically Generating Transcriptions for Comicscited by 20
- 2018Object Detection for Comics using Manga109 Annotationscited by 14
- 2023Manga109Dialog: A Large-scale Dialogue Dataset for Comics Speaker Detectioncited by 13
- 2022COO: Comic Onomatopoeia Dataset for Recognizing Arbitrary or Truncated Textscited by 12
- 2018A survey of comics research in computer sciencecited by 9
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Citing papers per year: 2024: 1; 2025: 9; 2026: 5.
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- 2025MangaVQA and MangaLMM: A Benchmark and Specialized Model for Multimodal Manga Understandingcited by 6
- 2025From Panels to Prose: Generating Literary Narratives from Comicscited by 5
- 2025Beyond Single Frames: Can LMMs Comprehend Temporal and Contextual Narratives in Image Sequences?cited by 4
- 2025ComicsPAP: understanding comic strips by picking the correct panelcited by 4
- 2024ComiCap: A VLMs pipeline for dense captioning of Comic Panelscited by 3
- 2025Re:Verse -- Can Your VLM Read a Manga?cited by 3
- 2025CoSMo: A Multimodal Transformer for Page Stream Segmentation in Comic Bookscited by 2
- 2025Culture In a Frame: C3B as a Comic-Based Benchmark for Multimodal Culturally Awarenesscited by 2
- 2026Gaze Heads: How VLMs Look at What They Describecited by 2
- 2025ComicScene154: A Scene Dataset for Comic Analysiscited by 1
- 2025Zooming into Comics: Region-Aware RL Improves Fine-Grained Comic Understanding in Vision-Language Modelscited by 1
- 2026MangaFlow: An End-to-End Agentic Framework for Controllable Story to Manga Generationcited by 1
3 more
- 2026Semantic Similarity is a Spurious Measure of Comic Understanding: Lessons Learned from Hallucinations in a Benchmarking Experimentcited by 0
- 2026Question-Guided Evidence Acquisition for Multimodal Visual Question Answeringcited by 0
- 2026ManGo: Manga Active Narrative Grounding Optimizationcited by 0
- 2026ManGo: Manga Active Narrative Grounding Optimization30 Aug 2026
- 2026Question-Guided Evidence Acquisition for Multimodal Visual Question Answering20 Aug 2026
- 2026Gaze Heads: How VLMs Look at What They Describe12 Jun 2026
- 2026MangaFlow: An End-to-End Agentic Framework for Controllable Story to Manga Generation27 May 2026
- 2026Semantic Similarity is a Spurious Measure of Comic Understanding: Lessons Learned from Hallucinations in a Benchmarking Experiment2 Mar 2026
- 2025Zooming into Comics: Region-Aware RL Improves Fine-Grained Comic Understanding in Vision-Language Models9 Nov 2025
- 2025Culture In a Frame: C3B as a Comic-Based Benchmark for Multimodal Culturally Awareness27 Sep 2025
- 2025ComicScene154: A Scene Dataset for Comic Analysis22 Aug 2025
- 2025Re:Verse -- Can Your VLM Read a Manga?11 Aug 2025
- 2025CoSMo: A Multimodal Transformer for Page Stream Segmentation in Comic Books14 Jul 2025
- 2025MangaVQA and MangaLMM: A Benchmark and Specialized Model for Multimodal Manga Understanding26 May 2025
- 2025From Panels to Prose: Generating Literary Narratives from Comics30 Mar 2025
- 2025From Panels to Prose: Generating Literary Narratives from Comicscited by 5
- 2025Beyond Single Frames: Can LMMs Comprehend Temporal and Contextual Narratives in Image Sequences?cited by 4
- 2025ComicsPAP: understanding comic strips by picking the correct panelcited by 4
- 2025Re:Verse -- Can Your VLM Read a Manga?cited by 3
- 2025Culture In a Frame: C3B as a Comic-Based Benchmark for Multimodal Culturally Awarenesscited by 2
- 2026Gaze Heads: How VLMs Look at What They Describecited by 2
- 2025Zooming into Comics: Region-Aware RL Improves Fine-Grained Comic Understanding in Vision-Language Modelscited by 1
- 2026Question-Guided Evidence Acquisition for Multimodal Visual Question Answeringcited by 0
- 2026Question-Guided Evidence Acquisition for Multimodal Visual Question Answering20 Aug 2026
- 2026Gaze Heads: How VLMs Look at What They Describe12 Jun 2026
- 2025Zooming into Comics: Region-Aware RL Improves Fine-Grained Comic Understanding in Vision-Language Models9 Nov 2025
- 2025Culture In a Frame: C3B as a Comic-Based Benchmark for Multimodal Culturally Awareness27 Sep 2025
- 2025Re:Verse -- Can Your VLM Read a Manga?11 Aug 2025
- 2025From Panels to Prose: Generating Literary Narratives from Comics30 Mar 2025
- 2025ComicsPAP: understanding comic strips by picking the correct panel11 Mar 2025
- 2025Beyond Single Frames: Can LMMs Comprehend Temporal and Contextual Narratives in Image Sequences?19 Feb 2025
- 2025MangaVQA and MangaLMM: A Benchmark and Specialized Model for Multimodal Manga Understandingcited by 6
- 2024ComiCap: A VLMs pipeline for dense captioning of Comic Panelscited by 3
- 2025CoSMo: A Multimodal Transformer for Page Stream Segmentation in Comic Bookscited by 2
- 2025ComicScene154: A Scene Dataset for Comic Analysiscited by 1
- 2026Semantic Similarity is a Spurious Measure of Comic Understanding: Lessons Learned from Hallucinations in a Benchmarking Experimentcited by 0
- 2026ManGo: Manga Active Narrative Grounding Optimizationcited by 0
- 2026ManGo: Manga Active Narrative Grounding Optimization30 Aug 2026
- 2026Semantic Similarity is a Spurious Measure of Comic Understanding: Lessons Learned from Hallucinations in a Benchmarking Experiment2 Mar 2026
- 2025ComicScene154: A Scene Dataset for Comic Analysis22 Aug 2025
- 2025CoSMo: A Multimodal Transformer for Page Stream Segmentation in Comic Books14 Jul 2025
- 2025MangaVQA and MangaLMM: A Benchmark and Specialized Model for Multimodal Manga Understanding26 May 2025
- 2024ComiCap: A VLMs pipeline for dense captioning of Comic Panels24 Sep 2024