Enhancing Video-Language Representations with Structural Spatio-Temporal Alignment
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Abstract (arXiv)
While pre-training large-scale video-language models (VLMs) has shown remarkable potential for various downstream video-language tasks, existing VLMs can still suffer from certain commonly seen limitations, e.g., coarse-grained cross-modal aligning , under-modeling of temporal dynamics, detached video-language view. In this work, we target enhancing VLMs with a fine-grained structural spatio-temporal alignment learning method (namely Finsta). First of all, we represent the input texts and videos with fine-grained scene graph (SG) structures, both of which are further unified into a holistic SG (HSG) for bridging two modalities. Then, an SG-based framework is built, where the textual SG (TSG) is encoded with a graph Transformer, while the video dynamic SG (DSG) and the HSG are modeled with a novel recurrent graph Transformer for spatial and temporal feature propagation. A spatial-temporal Gaussian differential graph Transformer is further devised to strengthen the sense of the changes in objects across spatial and temporal dimensions. Next, based on the fine-grained structural features of TSG and DSG, we perform object-centered spatial alignment and predicate-centered temporal alignment respectively, enhancing the video-language grounding in both the spatiality and temporality. We design our method as a plug&play system, which can be integrated into existing well-trained VLMs for further representation augmentation, without training from scratch or relying on SG annotations in downstream applications. On 6 representative VL modeling tasks over 12 datasets in both standard and long-form video scenarios, Finsta consistently improves the existing 13 strong-performing VLMs persistently, and refreshes the current state-of-the-art end task performance significantly in both the fine-tuning and zero-shot settings.
Key facts. Cited by 32 papers in the map (data through 7 Oct 2026). Builds on 72 of its 96 references that are in the map. First posted on arXiv 27 Jun 2024.
Builds on
72 of 96 references.
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