mlsanityData to 7 Oct 2026

I2EDL: Interactive Instruction Error Detection and Localization

arXiv 2406.05080 ↗First posted 7 Jun 2024cs.RO cs.AI cs.CLcited by 1

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Abstract (arXiv)

In the Vision-and-Language Navigation in Continuous Environments (VLN-CE) task, the human user guides an autonomous agent to reach a target goal via a series of low-level actions following a textual instruction in natural language. However, most existing methods do not address the likely case where users may make mistakes when providing such instruction (e.g. "turn left" instead of "turn right"). In this work, we address a novel task of Interactive VLN in Continuous Environments (IVLN-CE), which allows the agent to interact with the user during the VLN-CE navigation to verify any doubts regarding the instruction errors. We propose an Interactive Instruction Error Detector and Localizer (I2EDL) that triggers the user-agent interaction upon the detection of instruction errors during the navigation. We leverage a pre-trained module to detect instruction errors and pinpoint them in the instruction by cross-referencing the textual input and past observations. In such way, the agent is able to query the user for a timely correction, without demanding the user's cognitive load, as we locate the probable errors to a precise part of the instruction. We evaluate the proposed I2EDL on a dataset of instructions containing errors, and further devise a novel metric, the Success weighted by Interaction Number (SIN), to reflect both the navigation performance and the interaction effectiveness. We show how the proposed method can ask focused requests for corrections to the user, which in turn increases the navigation success, while minimizing the interactions.

Key facts. Cited by 1 paper in the map (data through 7 Oct 2026). Builds on 22 of its 26 references that are in the map. First posted on arXiv 7 Jun 2024.

Builds on

22 of 26 references.

References · 22

  1. 2017Matterport3D: Learning from RGB-D Data in Indoor Environmentscited by 1,354
  2. 2019Habitat: A Platform for Embodied AI Researchcited by 1,163
  3. 2017Vision-and-Language Navigation: Interpreting visually-grounded navigation instructions in real environmentscited by 1,013
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  5. 2020Beyond the Nav-Graph: Vision-and-Language Navigation in Continuous Environmentscited by 429
  6. 2021History Aware Multimodal Transformer for Vision-and-Language Navigationcited by 268
  7. 2019Vision-and-Dialog Navigationcited by 246
  8. 2023ETPNav: Evolving Topological Planning for Vision-Language Navigation in Continuous Environmentscited by 165
  9. 2022Bridging the Gap Between Learning in Discrete and Continuous Environments for Vision-and-Language Navigationcited by 127
  10. 2022BEVBert: Multimodal Map Pre-training for Language-guided Navigationcited by 117
  11. 2019Help, Anna! Visual Navigation with Natural Multimodal Assistance via Retrospective Curiosity-Encouraging Imitation Learningcited by 100
  12. 2018Vision-based Navigation with Language-based Assistance via Imitation Learning with Indirect Interventioncited by 77
10 more
  1. 2019Just Ask:An Interactive Learning Framework for Vision and Language Navigationcited by 53
  2. 2020Diagnosing the Environment Bias in Vision-and-Language Navigationcited by 41
  3. 2021Diagnosing Vision-and-Language Navigation: What Really Matterscited by 36
  4. 2020RMM: A Recursive Mental Model for Dialog Navigationcited by 32
  5. 2020The RobotSlang Benchmark: Dialog-guided Robot Localization and Navigationcited by 26
  6. 2022AVLEN: Audio-Visual-Language Embodied Navigation in 3D Environmentscited by 26
  7. 2021VISITRON: Visual Semantics-Aligned Interactively Trained Object-Navigatorcited by 13
  8. 2024Mind the Error! Detection and Localization of Instruction Errors in Vision-and-Language Navigationcited by 11
  9. 2023Language-enhanced RNR-Map: Querying Renderable Neural Radiance Field maps with natural languagecited by 5
  10. 2023Which way is `right'?: Uncovering limitations of Vision-and-Language Navigation modelcited by 3

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