mlsanityData to 7 Oct 2026

HENASY: Learning to Assemble Scene-Entities for Egocentric Video-Language Model

arXiv 2406.00307 ↗First posted 1 Jun 2024cs.CVcited by 0

On the map: LLM reasoning → Spatial and embodied reasoning

Abstract (arXiv)

Current video-language models (VLMs) rely extensively on instance-level alignment between video and language modalities, which presents two major limitations: (1) visual reasoning disobeys the natural perception that humans do in first-person perspective, leading to a lack of reasoning interpretation; and (2) learning is limited in capturing inherent fine-grained relationships between two modalities. In this paper, we take an inspiration from human perception and explore a compositional approach for egocentric video representation. We introduce HENASY (Hierarchical ENtities ASsemblY), which includes a spatiotemporal token grouping mechanism to explicitly assemble dynamically evolving scene entities through time and model their relationship for video representation. By leveraging compositional structure understanding, HENASY possesses strong interpretability via visual grounding with free-form text queries. We further explore a suite of multi-grained contrastive losses to facilitate entity-centric understandings. This comprises three alignment types: video-narration, noun-entity, verb-entities alignments. Our method demonstrates strong interpretability in both quantitative and qualitative experiments; while maintaining competitive performances on five downstream tasks via zero-shot transfer or as video/text representation, including video/text retrieval, action recognition, multi-choice query, natural language query, and moments query.

Key facts. No citing papers in the map yet (data through 7 Oct 2026). Placed in Spatial and embodied reasoning, one of 17 directions in LLM reasoning. Builds on 12 of its 12 references that are in the map. First posted on arXiv 1 Jun 2024.

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References · 12

  1. 2021Learning Transferable Visual Models From Natural Language Supervisioncited by 33,456
  2. 2018Representation Learning with Contrastive Predictive Codingcited by 7,662
  3. 2021Is Space-Time Attention All You Need for Video Understanding?cited by 1,609
  4. 2021Ego4D: Around the World in 3,000 Hours of Egocentric Videocited by 1,530
  5. 2020Object-Centric Learning with Slot Attentioncited by 865
  6. 2020Rescaling Egocentric Visioncited by 529
  7. 2022GroupViT: Semantic Segmentation Emerges from Text Supervisioncited by 529
  8. 2022Egocentric Video-Language Pretrainingcited by 231
  9. 2022Learning Video Representations from Large Language Modelscited by 204
  10. 2023EgoVLPv2: Egocentric Video-Language Pre-training with Fusion in the Backbonecited by 130
  11. 2022Bridging Video-text Retrieval with Multiple Choice Questionscited by 79
  12. 2023Helping Hands: An Object-Aware Ego-Centric Video Recognition Modelcited by 31

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  1. 2026NarrativeTrack: Evaluating Entity-Centric Reasoning for Narrative Understanding
  2. 2026EgoGraph: Temporal Knowledge Graph for Egocentric Video Understanding
  3. 2025EgoExoBench: A Benchmark for First- and Third-person View Video Understanding in MLLMs
  4. 2026VideoSeeker: Incentivizing Instance-level Video Understanding via Native Agentic Tool Invocation
  5. 2026EgoAVU: Egocentric Audio-Visual Understanding
  6. 2026Can Vision-Language Models Solve the Shell Game?
  7. 2026EXPLORE-Bench: Egocentric Scene Prediction with Long-Horizon Reasoning
  8. 2026Minerva-Ego: Spatiotemporal Hints for Egocentric Video Understanding