mlsanityData to 14 Oct 2026

Self-Explainable Affordance Learning with Embodied Caption

arXiv 2404.05603 ↗First posted 8 Apr 2024cs.CV cs.AIcited by 4

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Abstract (arXiv)

In the field of visual affordance learning, previous methods mainly used abundant images or videos that delineate human behavior patterns to identify action possibility regions for object manipulation, with a variety of applications in robotic tasks. However, they encounter a main challenge of action ambiguity, illustrated by the vagueness like whether to beat or carry a drum, and the complexities involved in processing intricate scenes. Moreover, it is important for human intervention to rectify robot errors in time. To address these issues, we introduce Self-Explainable Affordance learning (SEA) with embodied caption. This innovation enables robots to articulate their intentions and bridge the gap between explainable vision-language caption and visual affordance learning. Due to a lack of appropriate dataset, we unveil a pioneering dataset and metrics tailored for this task, which integrates images, heatmaps, and embodied captions. Furthermore, we propose a novel model to effectively combine affordance grounding with self-explanation in a simple but efficient manner. Extensive quantitative and qualitative experiments demonstrate our method's effectiveness.

Key facts. Cited by 4 papers in the map (data through 14 Oct 2026). Builds on 33 of its 47 references that are in the map. First posted on arXiv 8 Apr 2024.

Builds on

33 of 47 references.

References · 33

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21 more
  1. 2023Affordances from Human Videos as a Versatile Representation for Roboticscited by 226
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  21. 2023Explore and Tell: Embodied Visual Captioning in 3D Environmentscited by 3

Built on by

Cited by year (2026 to 14 Oct)

Citing papers per year: 2024: 1; 2025: 2; 2026: 1.

4 papers.