Motivating Physical Activity via Competitive Human-Robot Interaction
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Abstract (arXiv)
This project aims to motivate research in competitive human-robot interaction by creating a robot competitor that can challenge human users in certain scenarios such as physical exercise and games. With this goal in mind, we introduce the Fencing Game, a human-robot competition used to evaluate both the capabilities of the robot competitor and user experience. We develop the robot competitor through iterative multi-agent reinforcement learning and show that it can perform well against human competitors. Our user study additionally found that our system was able to continuously create challenging and enjoyable interactions that significantly increased human subjects' heart rates. The majority of human subjects considered the system to be entertaining and desirable for improving the quality of their exercise.
Key facts. Cited by 3 papers in the map (data through 7 Oct 2026). Builds on 16 of its 55 references that are in the map. First posted on arXiv 14 Feb 2022.
Builds on
16 of 55 references.
References · 16
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4 more
- 2020LESS is More: Rethinking Probabilistic Models of Human Behaviorcited by 17
- 2018A Generalised Method for Empirical Game Theoretic Analysiscited by 15
- 2020Telemanipulation with Chopsticks: Analyzing Human Factors in User Demonstrationscited by 5
- 2020Contact-less manipulation of millimeter-scale objects via ultrasonic levitationcited by 2
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Citing papers per year: 2023: 2; 2024: 1.
3 papers.