mlsanityData to 7 Oct 2026

SUGAR: Pre-training 3D Visual Representations for Robotics

arXiv 2404.01491 ↗First posted 1 Apr 2024cs.CVcited by 26

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Abstract (arXiv)

Learning generalizable visual representations from Internet data has yielded promising results for robotics. Yet, prevailing approaches focus on pre-training 2D representations, being sub-optimal to deal with occlusions and accurately localize objects in complex 3D scenes. Meanwhile, 3D representation learning has been limited to single-object understanding. To address these limitations, we introduce a novel 3D pre-training framework for robotics named SUGAR that captures semantic, geometric and affordance properties of objects through 3D point clouds. We underscore the importance of cluttered scenes in 3D representation learning, and automatically construct a multi-object dataset benefiting from cost-free supervision in simulation. SUGAR employs a versatile transformer-based model to jointly address five pre-training tasks, namely cross-modal knowledge distillation for semantic learning, masked point modeling to understand geometry structures, grasping pose synthesis for object affordance, 3D instance segmentation and referring expression grounding to analyze cluttered scenes. We evaluate our learned representation on three robotic-related tasks, namely, zero-shot 3D object recognition, referring expression grounding, and language-driven robotic manipulation. Experimental results show that SUGAR's 3D representation outperforms state-of-the-art 2D and 3D representations.

Key facts. Cited by 26 papers in the map (data through 7 Oct 2026). Builds on 80 of its 92 references that are in the map. First posted on arXiv 1 Apr 2024.

Builds on

80 of 92 references.

References · 80

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38 more
  1. 2021Ego4D: Around the World in 3,000 Hours of Egocentric Videocited by 1,530
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Citing papers per year: 2024: 6; 2025: 12; 2026: 8.

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  1. 2025PointVLA: Injecting the 3D World into Vision-Language-Action Modelscited by 101
  2. 2024In-Context Imitation Learning via Next-Token Predictioncited by 65
  3. 2025Evo-0: Vision-Language-Action Model with Implicit Spatial Understandingcited by 55
  4. 2024Lift3D Foundation Policy: Lifting 2D Large-Scale Pretrained Models for Robust 3D Robotic Manipulationcited by 45
  5. 2024Towards Generalizable Vision-Language Robotic Manipulation: A Benchmark and LLM-guided 3D Policycited by 37
  6. 2024A Unified Framework for 3D Scene Understandingcited by 15
  7. 2024Positional Prompt Tuning for Efficient 3D Representation Learningcited by 15
  8. 2024Leveraging Locality to Boost Sample Efficiency in Robotic Manipulationcited by 13
  9. 2025GP3: A 3D Geometry-Aware Policy with Multi-View Images for Robotic Manipulationcited by 11
  10. 2025Towards Fusing Point Cloud and Visual Representations for Imitation Learningcited by 6
  11. 2025A Data-Centric Revisit of Pre-Trained Vision Models for Robot Learningcited by 6
  12. 2026PointACT: Vision-Language-Action Models with Multi-Scale Point-Action Interactioncited by 6
14 more
  1. 2025ExtrinSplat: Decoupling Geometry and Semantics for Open-Vocabulary Understanding in 3D Gaussian Splattingcited by 5
  2. 20264DPC2hat: Towards Dynamic Point Cloud Understanding with Failure-Aware Bootstrappingcited by 5
  3. 2026Understanding the Impact of Geometric Foundation Models on Vision-Language-Action Modelscited by 4
  4. 2025Few-Shot Vision-Language Action-Incremental Policy Learningcited by 3
  5. 2026AugVLA-3D: Depth-Driven Feature Augmentation for Vision-Language-Action Modelscited by 3
  6. 2025Avi: Action from Volumetric Inferencecited by 2
  7. 2026Fourier Features Let Agents Learn High Precision Policies with Imitation Learningcited by 2
  8. 2025Gondola: Grounded Vision Language Planning for Robotic Manipulationcited by 1
  9. 2025M3DMap: Object-aware Multimodal 3D Mapping for Dynamic Environmentscited by 1
  10. 2025Large Pre-Trained Models for Bimanual Manipulation in 3Dcited by 1
  11. 2026GMT: Goal-Conditioned Multimodal Transformer for 6-DOF Object Trajectory Synthesis in 3D Scenescited by 1
  12. 2025No Need for Real 3D: Fusing 2D Vision with Pseudo 3D Representations for Robotic Manipulation Learningcited by 0
  13. 2026Flow-Enabled Generalization to Human Demonstrations in Few-Shot Imitation Learningcited by 0
  14. 2026AffordMatcher: Affordance Learning in 3D Scenes from Visual Signifierscited by 0