Extensive-Form Game Solving via Blackwell Approachability on Treeplexes
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Abstract (arXiv)
In this paper, we introduce the first algorithmic framework for Blackwell approachability on the sequence-form polytope, the class of convex polytopes capturing the strategies of players in extensive-form games (EFGs). This leads to a new class of regret-minimization algorithms that are stepsize-invariant, in the same sense as the Regret Matching and Regret Matching^+ algorithms for the simplex. Our modular framework can be combined with any existing regret minimizer over cones to compute a Nash equilibrium in two-player zero-sum EFGs with perfect recall, through the self-play framework. Leveraging predictive online mirror descent, we introduce Predictive Treeplex Blackwell^+ (PTB^+), and show a O(1/√T) convergence rate to Nash equilibrium in self-play. We then show how to stabilize PTB^+ with a stepsize, resulting in an algorithm with a state-of-the-art O(1/T) convergence rate. We provide an extensive set of experiments to compare our framework with several algorithmic benchmarks, including CFR^+ and its predictive variant, and we highlight interesting connections between practical performance and the stepsize-dependence or stepsize-invariance properties of classical algorithms.
Key facts. Cited by 6 papers in the map (data through 14 Oct 2026). First posted on arXiv 7 Mar 2024.
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Citing papers per year: 2025: 2; 2026: 4.
6 papers.
- 2025Scale-Invariant Regret Matching and Online Learning with Optimal Convergence: Bridging Theory and Practice in Zero-Sum Gamescited by 3
- 2025Convergence of Regret Matching in Potential Games and Constrained Optimizationcited by 2
- 2026Scale-Invariant Fast Convergence in Gamescited by 1
- 2026Decision Making under Imperfect Recall: Algorithms and Benchmarkscited by 0
- 2026Beyond Bayesian Nash: Learning Minimax-Regret Equilibria for Adversarial Team Games under Asymmetric Informationcited by 0
- 2026IR-PRM+ with Previous-Utility Prediction: Constant Regret and Best-Iterate Convergencecited by 0
- 2026IR-PRM+ with Previous-Utility Prediction: Constant Regret and Best-Iterate Convergence13 Oct 2026
- 2026Beyond Bayesian Nash: Learning Minimax-Regret Equilibria for Adversarial Team Games under Asymmetric Information10 Jul 2026
- 2026Decision Making under Imperfect Recall: Algorithms and Benchmarks16 Feb 2026
- 2026Scale-Invariant Fast Convergence in Games12 Feb 2026
- 2025Convergence of Regret Matching in Potential Games and Constrained Optimization20 Oct 2025
- 2025Scale-Invariant Regret Matching and Online Learning with Optimal Convergence: Bridging Theory and Practice in Zero-Sum Games6 Oct 2025