mlsanityData to 7 Oct 2026

SINR-Aware Deep Reinforcement Learning for Distributed Dynamic Channel Allocation in Cognitive Interference Networks

arXiv 2402.17773 ↗First posted 17 Feb 2024eess.SP cs.LGcited by 5

Not on the map. Why?

Abstract (arXiv)

We consider the problem of dynamic channel allocation (DCA) in cognitive communication networks with the goal of maximizing a global signal-to-interference-plus-noise ratio (SINR) measure under a specified target quality of service (QoS)-SINR for each network. The shared bandwidth is partitioned into K channels with frequency separation. In contrast to the majority of existing studies that assume perfect orthogonality or a one- to-one user-channel allocation mapping, this paper focuses on real-world systems experiencing inter-carrier interference (ICI) and channel reuse by multiple large-scale networks. This realistic scenario significantly increases the problem dimension, rendering existing algorithms inefficient. We propose a novel multi-agent reinforcement learning (RL) framework for distributed DCA, named Channel Allocation RL To Overlapped Networks (CARLTON). The CARLTON framework is based on the Centralized Training with Decentralized Execution (CTDE) paradigm, utilizing the DeepMellow value-based RL algorithm. To ensure robust performance in the interference-laden environment we address, CARLTON employs a low-dimensional representation of observations, generating a QoS-type measure while maximizing a global SINR measure and ensuring the target QoS-SINR for each network. Our results demonstrate exceptional performance and robust generalization, showcasing superior efficiency compared to alternative state-of-the-art methods, while achieving a marginally diminished performance relative to a fully centralized approach.

Key facts. Cited by 5 papers in the map (data through 7 Oct 2026). Builds on 21 of its 55 references that are in the map. First posted on arXiv 17 Feb 2024.

Builds on

21 of 55 references.

References · 21

  1. 2013Playing Atari with Deep Reinforcement Learningcited by 3,211
  2. 2015Deep Reinforcement Learning with Double Q-learningcited by 1,704
  3. 2019Mastering Atari, Go, Chess and Shogi by Planning with a Learned Modelcited by 1,327
  4. 2019Dota 2 with Large Scale Deep Reinforcement Learningcited by 1,084
  5. 2017Rainbow: Combining Improvements in Deep Reinforcement Learningcited by 774
  6. 2017Deep Reinforcement Learning: An Overviewcited by 327
  7. 2017StarCraft II: A New Challenge for Reinforcement Learningcited by 268
  8. 2019Mastering Complex Control in MOBA Games with Deep Reinforcement Learningcited by 150
  9. 2018Deep Reinforcement Learning for Dynamic Multichannel Access in Wireless Networkscited by 34
  10. 2015On Regret-Optimal Learning in Decentralized Multi-player Multi-armed Banditscited by 20
  11. 2019Learning in Restless Multi-Armed Bandits via Adaptive Arm Sequencing Rulescited by 15
  12. 2021Distributed Learning over Markovian Fading Channels for Stable Spectrum Accesscited by 13
9 more
  1. 2018Distributive Dynamic Spectrum Access through Deep Reinforcement Learning: A Reservoir Computing Based Approachcited by 10
  2. 2021Learning in Restless Bandits under Exogenous Global Markov Processcited by 9
  3. 2015Distributed Learning Algorithms for Spectrum Sharing in Spatial Random Access Wireless Networkscited by 8
  4. 2021Deep Reinforcement Learning for Simultaneous Sensing and Channel Access in Cognitive Networkscited by 8
  5. 2022Multi-agent Reinforcement Learning for Dynamic Resource Management in 6G in-X Subnetworkscited by 8
  6. 2023Multi-Flow Transmission in Wireless Interference Networks: A Convergent Graph Learning Approachcited by 6
  7. 2017Deep Multi-User Reinforcement Learning for Distributed Dynamic Spectrum Accesscited by 5
  8. 2013Distributed Game Theoretic Optimization and Management of Multichannel ALOHA Networkscited by 4
  9. 2020Decentralized Learning for Channel Allocation in IoT Networks over Unlicensed Bandwidth as a Contextual Multi-player Multi-armed Bandit Gamecited by 4

Built on by

Cited by year (2026 to 7 Oct)

Citing papers per year: 2025: 3; 2026: 2.

5 papers.