mlsanityData to 7 Oct 2026

Revisiting Experience Replayable Conditions

arXiv 2402.10374 ↗First posted 15 Feb 2024cs.LGcited by 3

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Abstract (arXiv)

Experience replay (ER) used in (deep) reinforcement learning is considered to be applicable only to off-policy algorithms. However, there have been some cases in which ER has been applied for on-policy algorithms, suggesting that off-policyness might be a sufficient condition for applying ER. This paper reconsiders more strict "experience replayable conditions" (ERC) and proposes the way of modifying the existing algorithms to satisfy ERC. In light of this, it is postulated that the instability of policy improvements represents a pivotal factor in ERC. The instability factors are revealed from the viewpoint of metric learning as i) repulsive forces from negative samples and ii) replays of inappropriate experiences. Accordingly, the corresponding stabilization tricks are derived. As a result, it is confirmed through numerical simulations that the proposed stabilization tricks make ER applicable to an advantage actor-critic, an on-policy algorithm. Moreover, its learning performance is comparable to that of a soft actor-critic, a state-of-the-art off-policy algorithm.

Key facts. Cited by 3 papers in the map (data through 7 Oct 2026). Builds on 47 of its 70 references that are in the map. First posted on arXiv 15 Feb 2024.

Builds on

47 of 70 references.

References · 47

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35 more
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