mlsanityData to 13 Oct 2026

RoleCraft-GLM: Advancing Personalized Role-Playing in Large Language Models

arXiv 2401.09432 ↗First posted 17 Dec 2023cs.CL cs.AI cs.LGcited by 9

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Abstract (arXiv)

This study presents RoleCraft-GLM, an innovative framework aimed at enhancing personalized role-playing with Large Language Models (LLMs). RoleCraft-GLM addresses the key issue of lacking personalized interactions in conversational AI, and offers a solution with detailed and emotionally nuanced character portrayals. We contribute a unique conversational dataset that shifts from conventional celebrity-centric characters to diverse, non-celebrity personas, thus enhancing the realism and complexity of language modeling interactions. Additionally, our approach includes meticulous character development, ensuring dialogues are both realistic and emotionally resonant. The effectiveness of RoleCraft-GLM is validated through various case studies, highlighting its versatility and skill in different scenarios. Our framework excels in generating dialogues that accurately reflect characters' personality traits and emotions, thereby boosting user engagement. In conclusion, RoleCraft-GLM marks a significant leap in personalized AI interactions, and paves the way for more authentic and immersive AI-assisted role-playing experiences by enabling more nuanced and emotionally rich dialogues

Key facts. Cited by 9 papers in the map (data through 13 Oct 2026). Builds on 22 of its 62 references that are in the map. First posted on arXiv 17 Dec 2023.

Builds on

22 of 62 references.

References · 22

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10 more
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Cited by year (2026 to 13 Oct)

Citing papers per year: 2024: 3; 2025: 5; 2026: 1.

9 papers.