mlsanityData to 14 Oct 2026

Efficient Reinforcement Learning via Decoupling Exploration and Utilization

arXiv 2312.15965 ↗First posted 26 Dec 2023cs.LGcited by 3

Not on the map. Why?

Abstract (arXiv)

Reinforcement Learning (RL), recognized as an efficient learning approach, has achieved remarkable success across multiple fields and applications, including gaming, robotics, and autonomous vehicles. Classical single-agent reinforcement learning grapples with the imbalance of exploration and exploitation as well as limited generalization abilities. This methodology frequently leads to algorithms settling for suboptimal solutions that are tailored only to specific datasets. In this work, our aim is to train agent with efficient learning by decoupling exploration and utilization, so that agent can escaping the conundrum of suboptimal Solutions. In reinforcement learning, the previously imposed pessimistic punitive measures have deprived the model of its exploratory potential, resulting in diminished exploration capabilities. To address this, we have introduced an additional optimistic Actor to enhance the model's exploration ability, while employing a more constrained pessimistic Actor for performance evaluation. The above idea is implemented in the proposed OPARL (Optimistic and Pessimistic Actor Reinforcement Learning) algorithm. This unique amalgamation within the reinforcement learning paradigm fosters a more balanced and efficient approach. It facilitates the optimization of policies that concentrate on high-reward actions via pessimistic exploitation strategies while concurrently ensuring extensive state coverage through optimistic exploration. Empirical and theoretical investigations demonstrate that OPARL enhances agent capabilities in both utilization and exploration. In the most tasks of DMControl benchmark and Mujoco environment, OPARL performed better than state-of-the-art methods. Our code has released on https://github.com/yydsok/OPARL

Key facts. Cited by 3 papers in the map (data through 14 Oct 2026). Builds on 26 of its 46 references that are in the map. First posted on arXiv 26 Dec 2023.

Builds on

26 of 46 references.

References · 26

  1. 2017Proximal Policy Optimization Algorithmscited by 15,215
  2. 2017Model-Agnostic Meta-Learning for Fast Adaptation of Deep Networkscited by 4,897
  3. 2018Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actorcited by 4,885
  4. 2015Continuous control with deep reinforcement learningcited by 3,407
  5. 2015Trust Region Policy Optimizationcited by 2,580
  6. 2018Addressing Function Approximation Error in Actor-Critic Methodscited by 2,417
  7. 2016Asynchronous Methods for Deep Reinforcement Learningcited by 2,258
  8. 2018Exploration by Random Network Distillationcited by 993
  9. 2018DeepMind Control Suitecited by 956
  10. 2021A Minimalist Approach to Offline Reinforcement Learningcited by 899
  11. 2016Deep Exploration via Bootstrapped DQNcited by 527
  12. 2016Safe, Multi-Agent, Reinforcement Learning for Autonomous Drivingcited by 311
14 more
  1. 2020Agent57: Outperforming the Atari Human Benchmarkcited by 303
  2. 2021Randomized Ensembled Double Q-Learning: Learning Fast Without a Modelcited by 288
  3. 2019Self-Supervised Exploration via Disagreementcited by 265
  4. 2018Model-Ensemble Trust-Region Policy Optimizationcited by 219
  5. 2021How to Train Your Robot with Deep Reinforcement Learning; Lessons We've Learnedcited by 213
  6. 2022Don't Change the Algorithm, Change the Data: Exploratory Data for Offline Reinforcement Learningcited by 96
  7. 2019Better Exploration with Optimistic Actor-Criticcited by 88
  8. 2018Generative Adversarial User Model for Reinforcement Learning Based Recommendation Systemcited by 64
  9. 2021Tactical Optimism and Pessimism for Deep Reinforcement Learningcited by 55
  10. 2023A Survey of Progress on Cooperative Multi-agent Reinforcement Learning in Open Environmentcited by 39
  11. 2021Decoupled Reinforcement Learning to Stabilise Intrinsically-Motivated Explorationcited by 25
  12. 2022Off-Policy Evaluation with Online Adaptation for Robot Exploration in Challenging Environmentscited by 7
  13. 2023Learning to Coordinate with Anyonecited by 7
  14. 2020DeepCrawl: Deep Reinforcement Learning for Turn-based Strategy Gamescited by 6

Built on by

Cited by year (2026 to 14 Oct)

Citing papers per year: 2025: 1; 2026: 2.

3 papers.