mlsanityData to 7 Oct 2026

Open Vocabulary Semantic Scene Sketch Understanding

arXiv 2312.12463 ↗First posted 18 Dec 2023cs.CVcited by 4

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Abstract (arXiv)

We study the underexplored but fundamental vision problem of machine understanding of abstract freehand scene sketches. We introduce a sketch encoder that results in semantically-aware feature space, which we evaluate by testing its performance on a semantic sketch segmentation task. To train our model we rely only on the availability of bitmap sketches with their brief captions and do not require any pixel-level annotations. To obtain generalization to a large set of sketches and categories, we build on a vision transformer encoder pretrained with the CLIP model. We freeze the text encoder and perform visual-prompt tuning of the visual encoder branch while introducing a set of critical modifications. Firstly, we augment the classical key-query (k-q) self-attention blocks with value-value (v-v) self-attention blocks. Central to our model is a two-level hierarchical network design that enables efficient semantic disentanglement: The first level ensures holistic scene sketch encoding, and the second level focuses on individual categories. We, then, in the second level of the hierarchy, introduce a cross-attention between textual and visual branches. Our method outperforms zero-shot CLIP pixel accuracy of segmentation results by 37 points, reaching an accuracy of 85.5% on the FS-COCO sketch dataset. Finally, we conduct a user study that allows us to identify further improvements needed over our method to reconcile machine and human understanding of scene sketches.

Key facts. Cited by 4 papers in the map (data through 7 Oct 2026). Builds on 55 of its 79 references that are in the map. First posted on arXiv 18 Dec 2023.

Builds on

55 of 79 references.

References · 55

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38 more
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Cited by year (2026 to 7 Oct)

Citing papers per year: 2024: 1; 2025: 0; 2026: 3.

4 papers.