DEVIAS: Learning Disentangled Video Representations of Action and Scene
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Abstract (arXiv)
Video recognition models often learn scene-biased action representation due to the spurious correlation between actions and scenes in the training data. Such models show poor performance when the test data consists of videos with unseen action-scene combinations. Although scene-debiased action recognition models might address the issue, they often overlook valuable scene information in the data. To address this challenge, we propose to learn DisEntangled VIdeo representations of Action and Scene (DEVIAS), for more holistic video understanding. We propose an encoder-decoder architecture to learn disentangled action and scene representations with a single model. The architecture consists of a disentangling encoder (DE), an action mask decoder (AMD), and a prediction head. The key to achieving the disentanglement is employing both DE and AMD during training time. The DE uses the slot attention mechanism to learn disentangled action and scene representations. For further disentanglement, an AMD learns to predict action masks, given an action slot. With the resulting disentangled representations, we can achieve robust performance across diverse scenarios, including both seen and unseen action-scene combinations. We rigorously validate the proposed method on the UCF-101, Kinetics-400, and HVU datasets for the seen, and the SCUBA, HAT, and HVU datasets for unseen action-scene combination scenarios. Furthermore, DEVIAS provides flexibility to adjust the emphasis on action or scene information depending on dataset characteristics for downstream tasks. DEVIAS shows favorable performance in various downstream tasks: Diving48, Something-Something-V2, UCF-101, and ActivityNet. The code is available at https://github.com/KHU-VLL/DEVIAS.
Key facts. Cited by 7 papers in the map (data through 7 Oct 2026). Builds on 66 of its 90 references that are in the map. First posted on arXiv 30 Nov 2023.
Builds on
66 of 90 references.
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50 most cited of 66 All 66 (JSON)
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Citing papers per year: 2025: 4; 2026: 3.
7 papers.
- 2025MASH-VLM: Mitigating Action-Scene Hallucination in Video-LLMs through Disentangled Spatial-Temporal Representationscited by 22
- 2025SPKLIP: Aligning Spike Video Streams with Natural Languagecited by 1
- 2026SlotVTG: Object-Centric Adapter for Generalizable Video Temporal Groundingcited by 1
- 2026EVIDENT: Routing MLLM Adaptation through Entity-Grounded Visual Evidence for Cross-Domain Video Temporal Groundingcited by 1
- 2025MoExDA: Domain Adaptation for Edge-based Action Recognitioncited by 0
- 2025Disentangling Static and Dynamic Information for Reducing Static Bias in Action Recognitioncited by 0
- 2026PRISM: Predictive Recomposition via Semantic Latent Decomposition for View-invariant Video Representation Learningcited by 0
- 2026PRISM: Predictive Recomposition via Semantic Latent Decomposition for View-invariant Video Representation Learning31 Aug 2026
- 2026EVIDENT: Routing MLLM Adaptation through Entity-Grounded Visual Evidence for Cross-Domain Video Temporal Grounding25 May 2026
- 2026SlotVTG: Object-Centric Adapter for Generalizable Video Temporal Grounding26 Mar 2026
- 2025Disentangling Static and Dynamic Information for Reducing Static Bias in Action Recognition27 Sep 2025
- 2025MoExDA: Domain Adaptation for Edge-based Action Recognition5 Aug 2025
- 2025SPKLIP: Aligning Spike Video Streams with Natural Language19 May 2025
- 2025MASH-VLM: Mitigating Action-Scene Hallucination in Video-LLMs through Disentangled Spatial-Temporal Representations20 Mar 2025