Building Persona Consistent Dialogue Agents with Offline Reinforcement Learning
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Abstract (arXiv)
Maintaining a consistent persona is a key quality for any open domain dialogue system. Current state-of-the-art systems do this by training agents with supervised learning or online reinforcement learning (RL). However, systems trained with supervised learning often lack consistency as they are never punished for uttering contradictions. Additional training with RL can alleviate some of these issues, however the training process is expensive. Instead, we propose an offline RL framework to improve the persona consistency of dialogue systems. Our framework allows us to combine the advantages of previous methods as we can inexpensively train our model on existing data as in supervised learning, while punishing and rewarding specific utterances as in RL. We also introduce a simple importance sampling method to reduce the variance of importance weights in offline RL training which we call Variance-Reducing MLE-Initialized (VaRMI) importance sampling. Our automatic and human evaluations show that our framework improves both the persona consistency and dialogue quality of a state-of-the-art social chatbot.
Key facts. Cited by 14 papers in the map (data through 13 Oct 2026). Builds on 28 of its 39 references that are in the map. First posted on arXiv 16 Oct 2023.
Builds on
28 of 39 references.
References · 28
- 2019RoBERTa: A Robustly Optimized BERT Pretraining Approachcited by 13,322
- 2017A Broad-Coverage Challenge Corpus for Sentence Understanding through Inferencecited by 2,676
- 2020Offline Reinforcement Learning: Tutorial, Review, and Perspectives on Open Problemscited by 1,889
- 2022Competition-Level Code Generation with AlphaCodecited by 1,445
- 2018Personalizing Dialogue Agents: I have a dog, do you have pets too?cited by 824
- 2018MultiWOZ -- A Large-Scale Multi-Domain Wizard-of-Oz Dataset for Task-Oriented Dialogue Modellingcited by 761
- 2019Behavior Regularized Offline Reinforcement Learningcited by 657
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- 2016Safe and Efficient Off-Policy Reinforcement Learningcited by 263
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- 2018Deep Reinforcement Learning and the Deadly Triadcited by 172
16 more
- 2017ParlAI: A Dialog Research Software Platformcited by 139
- 2022Offline RL for Natural Language Generation with Implicit Language Q Learningcited by 137
- 2018Dialogue Natural Language Inferencecited by 135
- 2019Don't Say That! Making Inconsistent Dialogue Unlikely with Unlikelihood Trainingcited by 110
- 2020Human-centric Dialog Training via Offline Reinforcement Learningcited by 92
- 2020You Impress Me: Dialogue Generation via Mutual Persona Perceptioncited by 85
- 2020Text Generation by Learning from Demonstrationscited by 64
- 2019Exploiting Persona Information for Diverse Generation of Conversational Responsescited by 58
- 2018Importance of Search and Evaluation Strategies in Neural Dialogue Modelingcited by 44
- 2020Generate, Delete and Rewrite: A Three-Stage Framework for Improving Persona Consistency of Dialogue Generationcited by 41
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- 2019Generating Persona Consistent Dialogues by Exploiting Natural Language Inferencecited by 34
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Citing papers per year: 2024: 5; 2025: 4; 2026: 5.
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- 2024From Persona to Personalization: A Survey on Role-Playing Language Agentscited by 207
- 2024From Individual to Society: A Survey on Social Simulation Driven by Large Language Model-based Agentscited by 81
- 2024The Oscars of AI Theater: A Survey on Role-Playing with Language Modelscited by 47
- 2025Consistently Simulating Human Personas with Multi-Turn Reinforcement Learningcited by 37
- 2024RL-GPT: Integrating Reinforcement Learning and Code-as-policycited by 32
- 2025Enhancing Persona Consistency for LLMs' Role-Playing using Persona-Aware Contrastive Learningcited by 27
- 2024SHARP: Unlocking Interactive Hallucination via Stance Transfer in Role-Playing LLMscited by 5
- 2025Role-Playing Evaluation for Large Language Modelscited by 5
- 2026AI Agents Alone Are Not (Yet) Sufficient for Social Simulationcited by 3
- 2026Persona Jailbreaking in Large Language Modelscited by 2
- 2025Score Before You Speak: Improving Persona Consistency in Dialogue Generation using Response Quality Scorescited by 1
- 2026Policy Split: Incentivizing Dual-Mode Exploration in LLM Reinforcement with Dual-Mode Entropy Regularizationcited by 0
- 2026Extracting Persona Subspaces Through Iterative Nullspace Projection For Modulation3 Oct 2026
- 2026Controlling and Assessing Appropriate Persona Use in LLM-based Dialogue Generation4 Sep 2026
- 2026Policy Split: Incentivizing Dual-Mode Exploration in LLM Reinforcement with Dual-Mode Entropy Regularization13 Apr 2026
- 2026AI Agents Alone Are Not (Yet) Sufficient for Social Simulation19 Feb 2026
- 2026Persona Jailbreaking in Large Language Models23 Jan 2026
- 2025Consistently Simulating Human Personas with Multi-Turn Reinforcement Learning31 Oct 2025
- 2025Score Before You Speak: Improving Persona Consistency in Dialogue Generation using Response Quality Scores9 Aug 2025
- 2025Role-Playing Evaluation for Large Language Models19 May 2025
- 2025Enhancing Persona Consistency for LLMs' Role-Playing using Persona-Aware Contrastive Learning22 Mar 2025
- 2024From Individual to Society: A Survey on Social Simulation Driven by Large Language Model-based Agents4 Dec 2024
- 2024SHARP: Unlocking Interactive Hallucination via Stance Transfer in Role-Playing LLMs12 Nov 2024
- 2024The Oscars of AI Theater: A Survey on Role-Playing with Language Models16 Jul 2024
2 more
- 2026Persona Jailbreaking in Large Language Modelscited by 2
- 2026Persona Jailbreaking in Large Language Models23 Jan 2026
- 2024The Oscars of AI Theater: A Survey on Role-Playing with Language Modelscited by 47
- 2024RL-GPT: Integrating Reinforcement Learning and Code-as-policycited by 32
- 2025Enhancing Persona Consistency for LLMs' Role-Playing using Persona-Aware Contrastive Learningcited by 27
- 2024SHARP: Unlocking Interactive Hallucination via Stance Transfer in Role-Playing LLMscited by 5
- 2025Role-Playing Evaluation for Large Language Modelscited by 5
- 2025Score Before You Speak: Improving Persona Consistency in Dialogue Generation using Response Quality Scorescited by 1
- 2026Policy Split: Incentivizing Dual-Mode Exploration in LLM Reinforcement with Dual-Mode Entropy Regularizationcited by 0
- 2026Controlling and Assessing Appropriate Persona Use in LLM-based Dialogue Generationcited by 0
- 2026Extracting Persona Subspaces Through Iterative Nullspace Projection For Modulationcited by 0
- 2026Extracting Persona Subspaces Through Iterative Nullspace Projection For Modulation3 Oct 2026
- 2026Controlling and Assessing Appropriate Persona Use in LLM-based Dialogue Generation4 Sep 2026
- 2026Policy Split: Incentivizing Dual-Mode Exploration in LLM Reinforcement with Dual-Mode Entropy Regularization13 Apr 2026
- 2025Score Before You Speak: Improving Persona Consistency in Dialogue Generation using Response Quality Scores9 Aug 2025
- 2025Role-Playing Evaluation for Large Language Models19 May 2025
- 2025Enhancing Persona Consistency for LLMs' Role-Playing using Persona-Aware Contrastive Learning22 Mar 2025
- 2024SHARP: Unlocking Interactive Hallucination via Stance Transfer in Role-Playing LLMs12 Nov 2024
- 2024The Oscars of AI Theater: A Survey on Role-Playing with Language Models16 Jul 2024
- 2024RL-GPT: Integrating Reinforcement Learning and Code-as-policy29 Feb 2024