mlsanityData to 14 Oct 2026

BONES: Near-Optimal Neural-Enhanced Video Streaming

arXiv 2310.09920 ↗First posted 15 Oct 2023eess.SY cs.LG cs.NIcited by 3

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Abstract (arXiv)

Accessing high-quality video content can be challenging due to insufficient and unstable network bandwidth. Recent advances in neural enhancement have shown promising results in improving the quality of degraded videos through deep learning. Neural-Enhanced Streaming (NES) incorporates this new approach into video streaming, allowing users to download low-quality video segments and then enhance them to obtain high-quality content without violating the playback of the video stream. We introduce BONES, an NES control algorithm that jointly manages the network and computational resources to maximize the quality of experience (QoE) of the user. BONES formulates NES as a Lyapunov optimization problem and solves it in an online manner with near-optimal performance, making it the first NES algorithm to provide a theoretical performance guarantee. Comprehensive experimental results indicate that BONES increases QoE by 5% to 20% over state-of-the-art algorithms with minimal overhead. Our code is available at https://github.com/UMass-LIDS/bones.

Key facts. Cited by 3 papers in the map (data through 14 Oct 2026). Builds on 17 of its 64 references that are in the map. First posted on arXiv 15 Oct 2023.

Builds on

17 of 64 references.

References · 17

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5 more
  1. 2016BOLA: Near-Optimal Bitrate Adaptation for Online Videoscited by 27
  2. 2021Learning for Unconstrained Space-Time Video Super-Resolutioncited by 18
  3. 2022Efficient Meta-Tuning for Content-aware Neural Video Deliverycited by 8
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Cited by year (2026 to 14 Oct)

Citing papers per year: 2024: 1; 2025: 1; 2026: 1.

3 papers.