BONES: Near-Optimal Neural-Enhanced Video Streaming
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Abstract (arXiv)
Accessing high-quality video content can be challenging due to insufficient and unstable network bandwidth. Recent advances in neural enhancement have shown promising results in improving the quality of degraded videos through deep learning. Neural-Enhanced Streaming (NES) incorporates this new approach into video streaming, allowing users to download low-quality video segments and then enhance them to obtain high-quality content without violating the playback of the video stream. We introduce BONES, an NES control algorithm that jointly manages the network and computational resources to maximize the quality of experience (QoE) of the user. BONES formulates NES as a Lyapunov optimization problem and solves it in an online manner with near-optimal performance, making it the first NES algorithm to provide a theoretical performance guarantee. Comprehensive experimental results indicate that BONES increases QoE by 5% to 20% over state-of-the-art algorithms with minimal overhead. Our code is available at https://github.com/UMass-LIDS/bones.
Key facts. Cited by 3 papers in the map (data through 14 Oct 2026). Builds on 17 of its 64 references that are in the map. First posted on arXiv 15 Oct 2023.
Builds on
17 of 64 references.
References · 17
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5 more
- 2016BOLA: Near-Optimal Bitrate Adaptation for Online Videoscited by 27
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Built on by
Citing papers per year: 2024: 1; 2025: 1; 2026: 1.
3 papers.
- 2025Multi-Modal Multi-Task Federated Foundation Models for Next-Generation Extended Reality Systems: Towards Privacy-Preserving Distributed Intelligence in AR/VR/MRcited by 3
- 2024Multi-Task Decision-Making for Multi-User 360 Video Processing over Wireless Networkscited by 1
- 2026SCENE: Semantic-aware Codec Enhancement with Neural Embeddingscited by 0
- 2026SCENE: Semantic-aware Codec Enhancement with Neural Embeddings29 Jan 2026
- 2025Multi-Modal Multi-Task Federated Foundation Models for Next-Generation Extended Reality Systems: Towards Privacy-Preserving Distributed Intelligence in AR/VR/MR6 Jun 2025
- 2024Multi-Task Decision-Making for Multi-User 360 Video Processing over Wireless Networks3 Jul 2024