mlsanityData to 14 Oct 2026

Towards Enabling Next Generation Societal Virtual Reality Applications for Virtual Human Teleportation

arXiv 2208.04998 ↗First posted 9 Aug 2022cs.NI cs.MM cs.SYcited by 2

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Abstract (arXiv)

Virtual reality (VR) is an emerging technology of great societal potential. Some of its most exciting and promising use cases include remote scene content and untethered lifelike navigation. This article first highlights the relevance of such future societal applications and the challenges ahead towards enabling them. It then provides a broad and contextual high-level perspective of several emerging technologies and unconventional techniques and argues that only by their synergistic integration can the fundamental performance bottlenecks of hyper-intensive computation, ultra-high data rate, and ultra-low latency be overcome to enable untethered and lifelike VR-based remote scene immersion. A novel future system concept is introduced that embodies this holistic integration, unified with a rigorous analysis, to capture the fundamental synergies and interplay between communications, computation, and signal scalability that arise in this context, and advance its performance at the same time. Several representative results highlighting these trade-offs and the benefits of the envisioned system are presented at the end.

Key facts. Cited by 2 papers in the map (data through 14 Oct 2026). First posted on arXiv 9 Aug 2022.

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2 papers.