Bootstrapping Adaptive Human-Machine Interfaces with Offline Reinforcement Learning
On the map: Offline RL and imitation learning from data → Real-world robot offline RL
Abstract (arXiv)
Adaptive interfaces can help users perform sequential decision-making tasks like robotic teleoperation given noisy, high-dimensional command signals (e.g., from a brain-computer interface). Recent advances in human-in-the-loop machine learning enable such systems to improve by interacting with users, but tend to be limited by the amount of data that they can collect from individual users in practice. In this paper, we propose a reinforcement learning algorithm to address this by training an interface to map raw command signals to actions using a combination of offline pre-training and online fine-tuning. To address the challenges posed by noisy command signals and sparse rewards, we develop a novel method for representing and inferring the user's long-term intent for a given trajectory. We primarily evaluate our method's ability to assist users who can only communicate through noisy, high-dimensional input channels through a user study in which 12 participants performed a simulated navigation task by using their eye gaze to modulate a 128-dimensional command signal from their webcam. The results show that our method enables successful goal navigation more often than a baseline directional interface, by learning to denoise user commands signals and provide shared autonomy assistance. We further evaluate on a simulated Sawyer pushing task with eye gaze control, and the Lunar Lander game with simulated user commands, and find that our method improves over baseline interfaces in these domains as well. Extensive ablation experiments with simulated user commands empirically motivate each component of our method.
Key facts. No citing papers in the map yet (data through 7 Oct 2026). Placed in Real-world robot offline RL, one of 13 directions in Offline RL and imitation learning from data. Builds on 40 of its 60 references that are in the map. First posted on arXiv 7 Sep 2023.
Builds on
40 of 60 references.
Closest ancestors · 2
Same direction, newest first
- 2021Offline Meta-Reinforcement Learning for Industrial Insertion8 Oct
- 2020COG: Connecting New Skills to Past Experience with Offline Reinforcement Learning27 Oct
Other references · 38
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26 more
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