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On Reducing Undesirable Behavior in Deep Reinforcement Learning Models

arXiv 2309.02869 ↗First posted 6 Sep 2023cs.LGcited by 0

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Abstract (arXiv)

Deep reinforcement learning (DRL) has proven extremely useful in a large variety of application domains. However, even successful DRL-based software can exhibit highly undesirable behavior. This is due to DRL training being based on maximizing a reward function, which typically captures general trends but cannot precisely capture, or rule out, certain behaviors of the system. In this paper, we propose a novel framework aimed at drastically reducing the undesirable behavior of DRL-based software, while maintaining its excellent performance. In addition, our framework can assist in providing engineers with a comprehensible characterization of such undesirable behavior. Under the hood, our approach is based on extracting decision tree classifiers from erroneous state-action pairs, and then integrating these trees into the DRL training loop, penalizing the system whenever it performs an error. We provide a proof-of-concept implementation of our approach, and use it to evaluate the technique on three significant case studies. We find that our approach can extend existing frameworks in a straightforward manner, and incurs only a slight overhead in training time. Further, it incurs only a very slight hit to performance, or even in some cases - improves it, while significantly reducing the frequency of undesirable behavior.

Key facts. No citing papers in the map yet (data through 7 Oct 2026). Builds on 14 of its 43 references that are in the map. First posted on arXiv 6 Sep 2023.

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References · 14

  1. 2016Concrete Problems in AI Safetycited by 1,582
  2. 2017Reluplex: An Efficient SMT Solver for Verifying Deep Neural Networkscited by 739
  3. 2017A Brief Survey of Deep Reinforcement Learningcited by 466
  4. 2018Reward Constrained Policy Optimizationcited by 397
  5. 2017Deep Reinforcement Learning: An Overviewcited by 327
  6. 2018Safe Exploration in Continuous Action Spacescited by 237
  7. 2018Verifiable Reinforcement Learning via Policy Extractioncited by 176
  8. 2022A Review of Safe Reinforcement Learning: Methods, Theory and Applicationscited by 169
  9. 2020Learning to Utilize Shaping Rewards: A New Approach of Reward Shapingcited by 112
  10. 2016Playing FPS Games with Deep Reinforcement Learningcited by 95
  11. 2020Towards Playing Full MOBA Games with Deep Reinforcement Learningcited by 78
  12. 2019Multi-Agent Connected Autonomous Driving using Deep Reinforcement Learningcited by 53
2 more
  1. 2022Learning Minimally-Violating Continuous Control for Infeasible Linear Temporal Logic Specificationscited by 5
  2. 2022Safe Reinforcement Learning with Contrastive Risk Predictioncited by 3

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