Mimicking To Dominate: Imitation Learning Strategies for Success in Multiagent Competitive Games
On the map: Offline RL and imitation learning from data → Imitation learning methods
Abstract (arXiv)
Training agents in multi-agent competitive games presents significant challenges due to their intricate nature. These challenges are exacerbated by dynamics influenced not only by the environment but also by opponents' strategies. Existing methods often struggle with slow convergence and instability. To address this, we harness the potential of imitation learning to comprehend and anticipate opponents' behavior, aiming to mitigate uncertainties with respect to the game dynamics. Our key contributions include: (i) a new multi-agent imitation learning model for predicting next moves of the opponents -- our model works with hidden opponents' actions and local observations; (ii) a new multi-agent reinforcement learning algorithm that combines our imitation learning model and policy training into one single training process; and (iii) extensive experiments in three challenging game environments, including an advanced version of the Star-Craft multi-agent challenge (i.e., SMACv2). Experimental results show that our approach achieves superior performance compared to existing state-of-the-art multi-agent RL algorithms.
Key facts. Cited by 2 papers in the map (data through 14 Oct 2026). Placed in Imitation learning methods, one of 13 directions in Offline RL and imitation learning from data. Builds on 14 of its 20 references that are in the map. First posted on arXiv 20 Aug 2023.
Builds on
14 of 20 references.
Closest ancestors · 2
Same direction, newest first
- 2021IQ-Learn: Inverse soft-Q Learning for Imitation23 Jun
- 2018Multi-Agent Generative Adversarial Imitation Learning26 Jul
Other references · 12
- 2017Proximal Policy Optimization Algorithmscited by 15,215
- 2016Generative Adversarial Imitation Learningcited by 1,597
- 2017Multi-Agent Actor-Critic for Mixed Cooperative-Competitive Environmentscited by 1,558
- 2021The Surprising Effectiveness of PPO in Cooperative, Multi-Agent Gamescited by 942
- 2017Counterfactual Multi-Agent Policy Gradientscited by 751
- 2019The StarCraft Multi-Agent Challengecited by 597
- 2017Value-Decomposition Networks For Cooperative Multi-Agent Learningcited by 503
- 2017Learning Robust Rewards with Adversarial Inverse Reinforcement Learningcited by 490
- 2020Monotonic Value Function Factorisation for Deep Multi-Agent Reinforcement Learningcited by 485
- 2020Is Independent Learning All You Need in the StarCraft Multi-Agent Challenge?cited by 294
- 2019Google Research Football: A Novel Reinforcement Learning Environmentcited by 260
- 2022SMACv2: An Improved Benchmark for Cooperative Multi-Agent Reinforcement Learningcited by 122
Built on by
Citing papers per year: 2023: 1; 2024: 0; 2025: 1.
2 papers.
Similar, not cited
Close in wording, no citation either way
- 2024Learning Strategy Representation for Imitation Learning in Multi-Agent Games
- 2026Can AI Agents Learn Their Way to the Top? Evaluating Heuristic Learning in a Long-Running Game Agent Competition
- 2022Conditional Imitation Learning for Multi-Agent Games
- 2026Matching Multiple Experts: On the Exploitability of Multi-Agent Imitation Learning
- 2025Structured Imitation Learning of Interactive Policies through Inverse Games
- 2022A Ranking Game for Imitation Learning
- 2025Society of Mind Meets Real-Time Strategy: A Hierarchical Multi-Agent Framework for Strategic Reasoning
- 2025Reinforcement Learning Agent for a 2D Shooter Game