mlsanityData to 14 Oct 2026

Reducing Training Demands for 3D Gait Recognition with Deep Koopman Operator Constraints

arXiv 2308.07468 ↗First posted 14 Aug 2023cs.CVcited by 0

Not on the map. Why?

Abstract (arXiv)

Deep learning research has made many biometric recognition solution viable, but it requires vast training data to achieve real-world generalization. Unlike other biometric traits, such as face and ear, gait samples cannot be easily crawled from the web to form massive unconstrained datasets. As the human body has been extensively studied for different digital applications, one can rely on prior shape knowledge to overcome data scarcity. This work follows the recent trend of fitting a 3D deformable body model into gait videos using deep neural networks to obtain disentangled shape and pose representations for each frame. To enforce temporal consistency in the network, we introduce a new Linear Dynamical Systems (LDS) module and loss based on Koopman operator theory, which provides an unsupervised motion regularization for the periodic nature of gait, as well as a predictive capacity for extending gait sequences. We compare LDS to the traditional adversarial training approach and use the USF HumanID and CASIA-B datasets to show that LDS can obtain better accuracy with less training data. Finally, we also show that our 3D modeling approach is much better than other 3D gait approaches in overcoming viewpoint variation under normal, bag-carrying and clothing change conditions.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 17 of its 37 references that are in the map. First posted on arXiv 14 Aug 2023.

Builds on

17 of 37 references.

References · 17

  1. 2017Attention Is All You Needcited by 60,361
  2. 2015Deep Residual Learning for Image Recognitioncited by 52,096
  3. 2019PyTorch: An Imperative Style, High-Performance Deep Learning Librarycited by 20,305
  4. 2015Faster R-CNN: Towards Real-Time Object Detection with Region Proposal Networkscited by 9,639
  5. 2014Learning Phrase Representations using RNN Encoder-Decoder for Statistical Machine Translationcited by 4,057
  6. 2015FaceNet: A Unified Embedding for Face Recognition and Clusteringcited by 2,849
  7. 2019Deep High-Resolution Representation Learning for Human Pose Estimationcited by 1,339
  8. 2019AMASS: Archive of Motion Capture as Surface Shapescited by 1,236
  9. 2016Realtime Multi-Person 2D Pose Estimation using Part Affinity Fieldscited by 1,064
  10. 2019VIBE: Video Inference for Human Body Pose and Shape Estimationcited by 620
  11. 2017Deep learning for universal linear embeddings of nonlinear dynamicscited by 494
  12. 2014Learning Face Representation from Scratchcited by 453
5 more
  1. 2020Real-Time High-Resolution Background Mattingcited by 173
  2. 2018GaitSet: Regarding Gait as a Set for Cross-View Gait Recognitioncited by 138
  3. 2020Gait Recognition via Effective Global-Local Feature Representation and Local Temporal Aggregationcited by 121
  4. 2021GaitGraph: Graph Convolutional Network for Skeleton-Based Gait Recognitioncited by 115
  5. 2022Gait Recognition in the Wild with Dense 3D Representations and A Benchmarkcited by 114

Built on by

Not cited yet.