mlsanityData to 7 Oct 2026

MESOB: Balancing Equilibria & Social Optimality

arXiv 2307.07911 ↗First posted 16 Jul 2023cs.GT cs.LG cs.MAcited by 1

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Abstract (arXiv)

Motivated by bid recommendation in online ad auctions, this paper considers a general class of multi-level and multi-agent games, with two major characteristics: one is a large number of anonymous agents, and the other is the intricate interplay between competition and cooperation. To model such complex systems, we propose a novel and tractable bi-objective optimization formulation with mean-field approximation, called MESOB (Mean-field Equilibria & Social Optimality Balancing), as well as an associated occupation measure optimization (OMO) method called MESOB-OMO to solve it. MESOB-OMO enables obtaining approximately Pareto efficient solutions in terms of the dual objectives of competition and cooperation in MESOB, and in particular allows for Nash equilibrium selection and social equalization in an asymptotic manner. We apply MESOB-OMO to bid recommendation in a simulated pay-per-click ad auction. Experiments demonstrate its efficacy in balancing the interests of different parties and in handling the competitive nature of bidders, as well as its advantages over baselines that only consider either the competitive or the cooperative aspects.

Key facts. Cited by 1 paper in the map (data through 7 Oct 2026). Builds on 14 of its 35 references that are in the map. First posted on arXiv 16 Jul 2023.

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14 of 35 references.

References · 14

  1. 2020Game-Theoretic Multiagent Reinforcement Learningcited by 92
  2. 2020Fictitious Play for Mean Field Games: Continuous Time Analysis and Applicationscited by 57
  3. 2020Mean-Field Controls with Q-learning for Cooperative MARL: Convergence and Complexity Analysiscited by 44
  4. 2016Markov-Nash Equilibria in Mean-Field Games with Discounted Costcited by 29
  5. 2021Scaling up Mean Field Games with Online Mirror Descentcited by 29
  6. 2019Convergence of Learning Dynamics in Stackelberg Gamescited by 28
  7. 2021Learning Graphon Mean Field Games and Approximate Nash Equilibriacited by 28
  8. 2017Multiplicative Pacing Equilibria in Auction Marketscited by 16
  9. 2016A tale of a Principal and many many Agentscited by 7
  10. 2022MF-OMO: An Optimization Formulation of Mean-Field Gamescited by 7
  11. 2023MFGLib: A Library for Mean-Field Gamescited by 6
  12. 2015Discrete time McKean-Vlasov control problem: a dynamic programming approachcited by 4
2 more
  1. 2022Optimization frameworks and sensitivity analysis of Stackelberg mean-field gamescited by 4
  2. 2019Terminal Ranking Gamescited by 1

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